2018-02-09, 12:59
I managed to narrow down the problem with re-refresh rate switching: if I disable hardware acceleration (amcodec) then it is working fine. I only get re-refresh rate switching with hardware acceleration turned ON. Any ideas why?
I'm attaching a debug log, perhaps it will give you some idea. First I played with hw acc enabled (and then I did a ff skip, and there was refresh rate switching), then I did the same with hw acc disabled, and ff skipping worked fine without re-refresh rate switching.
Logs
I'm attaching a debug log, perhaps it will give you some idea. First I played with hw acc enabled (and then I did a ff skip, and there was refresh rate switching), then I did the same with hw acc disabled, and ff skipping worked fine without re-refresh rate switching.
Logs