Beta Artwork Beef - automatically add extended artwork
(2018-05-22, 00:57)mikeSiLVO Wrote: @Warner306 The extrafanart1, 2, 3, ect was added by the old way the skin displayed those images. When you used the cache fanart option it ran script.toolbox and it added those artworks, likely, in a similar fashion that Artwork Beef does. If you want you can use Artwork Beef to remove them by going to Remove artwork for media type. The fanart1, 2, 3, ect are the ones that should be displayed when enabling extrafanart. At least that is what is supposed to happen... Wink
I'm still using 17.6 where the extrafanart slots are used for the slideshow, not the extra fanart images. Nothing will populate until I load the extrafanart slots. And, even if I download the extrafanart with Artwork Downloader and run script.toolbox, the extrafanart slots will not populate like they used to. Nothing is caching. 

If you've added this in v18, I can wait. Currently, I can run Artwork Downloader and then manually populate the extrafanart slots by browsing to the item folder and selecting images from the extrafanart folder created by Artwork Downloader.
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Messages In This Thread
Artwork Helper version 0.7.0 - by rmrector - 2016-10-11, 11:30
Extrafanart - by stephen147 - 2018-05-15, 20:59
RE: Artwork Beef - automatically add extended artwork - by Warner306 - 2018-05-22, 01:35
RE: Artwork Beef Context Menu - by berkhornet - 2018-09-25, 11:49


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