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I'd like to see a function in xbmc where I could connect a mass storage device over 4 gb via my usb to xbox connector cable, so that I could store my media there instead of streaming from my pc. Is this possible, and if not, could someone please explain why?
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kraqh3d
Retired Developer
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i believe its an xbox kernel limitation
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ah, okay, I figured there was some kind of a reason why this hadn't been implemented yet.
thanx
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Have searched the forums but can't see an answer to this so here goes:
Although 4GB isn't bad, it would be great if 8GB USB drives and larger were supported. Are there any plans for that with Atlantis, or is it down to some technical limitation that we're stuck with?
Thanks in advance for any info.
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For XBOX, it's a technical limitation, and seeing as development is being focused on other platforms (rightly so), I'm 99.99% sure this will never be added.
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Geeba
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Try partitioning your 8Gb stick into 2 4gb partitions... and post your findings... might work, could be another memory option on the list! but its not possable as snoxbox has pointed out... it would be like re-writting windows 95 to support larger than 4Gb files.... extreemly complex and not worth it... I think the 4Gb is ample for a movie or a heap of music and pictures.
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Thanks guys - I thought that might be the case! Will try the partitioning and report my results.
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hicaow
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actually it is possible and was / is done with unleashx .. however im told it requires 'hacking' the XDK used to compile XBMC which none of the XBMC team are / were interested in doing.
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Just sent unleashx a question about the availability of his XDK patch. He might just tell me to get lost, but if it's just a XDK patch we can build XBMC and see if the 4gb barrier is removed. Figured it was worth asking, but I don't really expect to get anywhere. I'll update this thread if I hear anything back.