2016-07-15, 16:26
Updates @afedchin is working hard!!
Quote:Added libmfx-1.17-win32 to depends.
[win32] Settings: Added setting to enable/disable MVC decoder.
[ffmpeg] bump ffmpeg to mvc branch.
[VideoPlayer] Added new msdk-mvc decoder.
[VideoPlayer] DemuxFFmpeg: Properly demuxing h264_mvc streams.
[dxva] Added supporting for extended view.
[WinRenderer] Added supporting for RENDER_FMT_MSDK_MVC for DXVA rende… …
[WinRenderer] Added support RENDER_FMT_MSSDK_MVC format for 'Pixel Sh… …
[WinRenderer] Added supporting of RENDER_FMT_MSSDK_MVC for 'Software'… …
[Stereo3D] Added block_lr and block_rl to supported modes.
[VideoPlayer] Fix possible wrong aspect.
[VideoPlayer] DemuxFFmpeg: ssif remux
[libbluray] bump libbluray to 0.9.2-mvc.
[3DBD] Added support of 3D-BluRay playback.
[BaseRenderer] Fix aspect for TAB/SBS (need more testing)
[VideoPlayer] HasVideo returns true if video stream exists. This don'… …
codecoverlay: Add cpu usage info.
fixup! Revert supporting crappy tab/sbs subtitles. this fixes regular… …
[3d] Make MVC a valid 3D filename tag
[WinRenderer] Increase size of resent buffer for mvc frames.
[mingw] added liblzma to dependencies.
[VideoCodecMFX] Added support of external frame allocators.
[dxvahd] Added support MVC HW surfaces for rendering (only DXVA).
[Settings] Allow change fps from settings.
[VideoPlayer] Disable reading extension stream from input stream if d… …
[RenderSystemDX] hack: sleep a bit after Present() to let decoder thr… …
[mingw] Fix possible build hang if ffmpeg build failed.
[CodecMFX] Fix decoder usage on hybrid systems.
[WinSystemWin32] Handle WM_DISPLAYCHANGE event.