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v17 LibreELEC Testbuilds for x86_64 (Kodi 17.0)
Please users with Nvidia GPU check vdpauinfo from GTX950 upwards, maybe you can post here, im curious if they change something with HEVC 10bit
nvidia changelog for 367.35: http://www.nvidia.com/download/driverRes...5343/en-us

I didn't see anything related to HEVC 10bit but you never know.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
Martijn Wrote:
(2016-07-16, 13:49)Milhouse Wrote: nvidia changelog for 367.35: http://www.nvidia.com/download/driverRes...5343/en-us

I didn't see anything related to HEVC 10bit but you never know.
really?
Quote:Added support for VDPAU Feature Set H to the NVIDIA VDPAU driver. GPUs with VDPAU Feature Set H are capable of hardware-accelerated decoding of 8192x8192 (8k) H.265/HEVC video streams.

Maybe users of more regular content will see a benefit then, although Phoronix suggests the above change will only benefit "Pascal" (GTX 1000) cards.

Anyway, how is your pixellation issue?
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
yes pascal also support 12bit in HEVC from Feature Set G

Quote:Feature Set G
Introduced dedicated hardware video decoding of HEVC Main 12 (12-bit), and VP9 hardware decoding up to 4096 × 2304 pixels resolution.

Feature Set H are capable of hardware-accelerated decoding of 8192x8192 (8k resolution) H.265/HEVC video streams.[34]

Im just consider buy some cheap GTX like 950 with 10bit HEVC or wait for some low coast pascal
for now im on Cherry trail with 8 bit HEVC
(2016-07-09, 22:42)Milhouse Wrote:
(2016-07-09, 22:22)pyrodex Wrote: Sorry #703 is stable for me, I jumped from #703 to #707 and then noticed the issue. I can try going up in builds if you want or is there a specific number before 707 you want me to test?

In that case #0708 should be good again, as that reverts the change added in #0707 (assuming the problem starts with #0707, and is due to PR10075, which would now seem unlikely if you continue to have this problem in #0708).

What you also have is a new kernel in #0704, so trying #0704, #0705 and #0706 in turn until you reproduce the problem will help focus attention on the first build that has this lag/stutter problem.

Once we know the first build when the lag/stutter starts it should be possible to start making more educated guesses. A debug log from the latest build #0708 may also help shed some light on what is causing the lag/stutter.

@Milhouse I experienced the issue again today during Live TV watching and I was able to capture a debug log. What I saw was video lag/stutter to the point it stopped and then kodi restarted hence why the log stops abruptly.

Debug Log - http://sprunge.us/AiLR
DMESG - http://sprunge.us/RGiQ
@hi Milhouse
On my friend TV 4k we testing intel braswell based on CPU J3160
Is no problem to play 4k movies HEVC 8bit when resolution is setup 1080p - then 4k movies work with downscaling - no problem

But we was unable to play any movie 4k when with setuped example 1440p or 2160k res. Sad
(we used samples from kodi - wiki )

Tomorro i will send you logs.
New LibreELEC.tv Krypton build #0716: Generic
(Supercedes previous build)

Code:
# uname -a
Linux NUC 4.7.0-rc7 #1 SMP Sat Jul 16 21:07:20 BST 2016 x86_64 GNU/Linux

# lsb_release
LibreELEC (Milhouse) - Version: devel-20160716210520-#0716-gde6f79d [Build #0716]

Based on tip of LibreELEC.tv master (de6f79d0, changelog) and tip of XBMC master (49a16adb, changelog) with the following modifications: Build Highlights:
  1. AE: fix resetting rr to 1.0
Build Details:
  1. XBMC:
    • [win32] fix testbuilds (PR:10117, 1 commit, 1 file changed)
    • AE: fix resetting rr to 1.0 (PR:10112, 1 commit, 1 file changed)
    • [tests] Disable the two failing tests for now (PR:10114, 1 commit, 1 file changed)
    • [fix][tests] Fix utf8 handling during build causing test to fail (PR:10121, 1 commit, 1 file changed)
    • [win32] update wget and drop old shipped DLL files (PR:10122, 1 commit, 5 files changed)
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
hi milhouse,

i upgraded from #0605 to #0716
now then i watch a channel and select instant record, kodi crashes. looks like some kind of segmentation fault.


journalctl -a | pastebinit
http://sprunge.us/hWed

cat .kodi/temp/kodi_crashlog_20160717115128.log | pastebinit
http://sprunge.us/cPJQ

(timestamp 11:51 inside the logs)
(2016-07-17, 12:43)schlumpfschlaubi Wrote: hi milhouse,

i upgraded from #0605 to #0716
now then i watch a channel and select instant record, kodi crashes. looks like some kind of segmentation fault.


journalctl -a | pastebinit
http://sprunge.us/hWed

cat .kodi/temp/kodi_crashlog_20160717115128.log | pastebinit
http://sprunge.us/cPJQ

(timestamp 11:51 inside the logs)

Thanks for the crashlog, definitely PVR related. If nobody replies soon with a solution one thing to help pin down the bug would be to go back through the builds until your find the first crashing ie. non-working build, then it will be easier to identify what PVR related change is causing the crash.

There is a PVR recording related change in #0711 so try build #0710 then continue working backwards (to build #0709 etc.) if it crashes, or forwards (to build #0711 etc.) if it doesn't crash.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
New LibreELEC.tv Krypton build #0717: Generic
(Supercedes previous build)

Code:
# uname -a
Linux NUC 4.7.0-rc7 #1 SMP Sun Jul 17 21:07:11 BST 2016 x86_64 GNU/Linux

# lsb_release
LibreELEC (Milhouse) - Version: devel-20160717210513-#0717-g3f56d86 [Build #0717]

Based on tip of LibreELEC.tv master (3f56d866, changelog) and tip of XBMC master (adc190b7, changelog) with the following modifications: Build Highlights:
  1. Various Kodi cleanups
  2. Addons screenshot support
Build Details:
  1. LibreELEC.tv:
    • xf86-video-nvidia: update to 367.35 (PR:543, 1 commit, 1 file changed)
    • syncthing: update (PR:544, 1 commit, 2 files changed)
    • emby: update (#524) (d7204274)
  2. XBMC:
    • player: further cleanup of playing state (PR:10115, 1 commit, 12 files changed)
    • Random fixes found with clang/gcc sanitizers (PR:10063, 8 commits, 34 files changed)
    • [addons] screeshot support (PR:10060, 14 commits, 36 files changed)
    • [listprovider] open context menu on right click (PR:10118, 1 commit, 2 files changed)
    • [addons] fix bad refactoring in fb51bbd26e0 (PR:10128, 1 commit, 2 files changed)
    • OpenGL: cleanup vsync (PR:10127, 1 commit, 10 files changed)
    • [xbmc][libs] Cleanup work that started with running as Win10 app (PR:10123, 1 commit, 21 files changed)
    • [test][fix] Fix running of test suite on win32 (PR:10131, 1 commit, 1 file changed)
    • [addons] fix duplicate addons in repo list (PR:10133, 1 commit, 1 file changed)
  3. pvr.stalker:
    • api refactor (PR:69, 2 commits, 13 files changed)
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
@millhouse

Has this PR been recently included in LE by any chance?

10106 (PR)

Only I'm getting problems with sliderex controls in my skin and Confluence.

Image
@Hitcher PR10106 is not currently in these builds but I can include it tomorrow starting with #0718 (assuming it doesn't break the build etc.)
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
(2016-07-13, 00:22)Xtropy Wrote: Unfortunately I have no remote control support in this Testbuild. Going into Settings/Interface/Control does not show a remote for me to setup. Have a MAC Mini with built-in IR, no issues in OE 6.0.3 or Libreelec Jarvis builds with the remote

journalctl -a | pastebinit
http://sprunge.us/UBPV

dmesg | pastebinit
http://sprunge.us/eKAI

systemctl status | pastebinit
http://sprunge.us/EDHX

kodi.log
http://pastebin.com/rfcBhdS0


I'm curious, Did you get this resolved?
(2016-07-18, 00:09)Milhouse Wrote: @Hitcher PR10106 is not currently in these builds but I can include it tomorrow starting with #0718 (assuming it doesn't break the build etc.)

@Hitcher - PR10106 (or a version of it) has been included in these builds since #0713 as it is in AchimTuran's AudioDSP/V2/usability_core_fixes branch.

If it's not working then perhaps the version on the branch is stale. Ping @AchimTuran.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
(2016-07-18, 00:09)Milhouse Wrote: @Hitcher PR10106 is not currently in these builds but I can include it tomorrow starting with #0718 (assuming it doesn't break the build etc.)

Should have explained better - sliderex controls are messed up for some reason and I thought that PR might have been the cause as it's only happening in LE and not the Windows nightlies. So if it's not included another PR must be to blame.

I'll try and narrow down which build introduced it later.
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