remote debugging from visual studio 2003
#1
hello, i have modified the capplication::initialize() function in order to enable remote debugging from visual studio 2003.

i have added the #ifndef _debug and #endif around the init network function.

 // initialize network
#ifndef _debug
 if ( cutil::initializenetwork(g_stsettings.m_strlocalipadres,
                           g_stsettings.m_strlocalnetmask,
                           g_stsettings.m_strgateway ) )
 {
m_sntpclient.create();                      
   
 }
#endif

is this the prefered way to debug xbox media center?

regards
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#2
if you are talking about remote debugging in the form of breakpoints etc., you shouldn't have to do this. this sets the ip address for the xbmc application - the remote debugging should still work with the ip address it got via dhcp from the development pc. (works for me, at least for break points/stepping through code etc.)
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