remote debugging from visual studio 2003
hello, i have modified the capplication::initialize() function in order to enable remote debugging from visual studio 2003.

i have added the #ifndef _debug and #endif around the init network function.

 // initialize network
#ifndef _debug
 if ( cutil::initializenetwork(g_stsettings.m_strlocalipadres,
                           g_stsettings.m_strgateway ) )

is this the prefered way to debug xbox media center?

if you are talking about remote debugging in the form of breakpoints etc., you shouldn't have to do this. this sets the ip address for the xbmc application - the remote debugging should still work with the ip address it got via dhcp from the development pc. (works for me, at least for break points/stepping through code etc.)
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