Quote:I believe that always shows up in the log. From what I understand, I think they are undocumented / incomplete features of AL. The 'extrafanart' it mentions there I think differs from the Extra-Fanart you can specify in Edit Item > Advanced Settings. Might look into it more.
I checked into this further and sure enough it does it for every title. On launchers, it also looks for an extrathumb. This are unused and AL does this by itself, seems harmless. There doesn't seem to be any meaningful way to harness it and it also is largely redundant under Windows setups as it looks for a path based upon the title name, so if your game has a semi colon in the title, you could never make a folder to it. Long story short, forget about it.
(2016-05-09 05:09)Zpectre87 Wrote: Thanks! I'll do that next time I add a console.
Which kinds of metadata can AL handle? I'm using snaps as fanart for now.
thumbnail images (png/jpg), fanart (most image formats), studio, year, plot, title, platform, trailers (most video formats), etc... No native logo support. Spend time exploring. Depending on the system you're looking to get art assets for, general rule of thumb, the older it is, the less somewhere like TheGamesDB will be able to help you beyond box art. You'll have to go hunting yourself.