apple movie trailer problem
#1
Hello,

I am having a problem playing apple movie trailers. Almost all of the trailers I try and play will get past the cache stage and close down the dialogue which returns me to the movie list. This happens about on 90% of the trailers I try to watch. I am running version 10-21. Is there any sort of log I should be viewing?

Thanks for the help!
~eric
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#2
I just upgraded to the latest version of xbmc and I'm still having the same problem with the latest version of apple movie trailers. It did work when I downloaded it and then played the trailer. I also tried turning the resolution down from 1080i to 480p.

Thanks again,
~eric
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#3
check your xbmclog, almost certainly your running out of memory.

Are you using MC360?

You could try and install the plugin, (The installer is in settings) and that may help if it's memory related.

Also moving to the scripts forum where it belongs
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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#4
Nuka1195 Wrote:check your xbmclog, almost certainly your running out of memory.

Are you using MC360?

You could try and install the plugin, (The installer is in settings) and that may help if it's memory related.

Also moving to the scripts forum where it belongs

I'm not using MC360, but I did install it as a plugin, and it worked fine. This is a softmod...if it is memory related, is there a way to ugprade? The memory problem would probably be related to a lot of the random crashes I've been having I suppose. Thanks for the help again, and sorry for putting it in the wrong forum.

Here is a copy of part of my xbmc log:

Code:
19:05:41 M:  1286144   DEBUG:   msg: Checking audio filter chain for 44100Hz/2ch/16bit -> 44100Hz/6ch/16bit...
19:05:41 M:  1286144   DEBUG:   msg: [libaf] Adding filter dummy
19:05:41 M:  1286144   DEBUG:   msg: [dummy] Was reinitialized, rate=44100Hz, nch = 2, format = 0x00000001 and bps = 2
19:05:41 M:  1286144   DEBUG:   msg: AF_pre: af format: 2 bps, 2 ch, 44100 hz, little endian signed int
19:05:41 M:  1286144   DEBUG:   msg: AF_pre: 44100Hz 2ch Signed 16-bit (Little-Endian)
19:05:41 M:  1241088   DEBUG:   msg: AO: [win32] 44100Hz 2ch Signed 16-bit (Little-Endian) (2 bps)
19:05:41 M:  1241088   DEBUG:   msg: AO: Description: Windows waveOut audio output
                             AO: Author: SaschaSommer <[email protected]>
19:05:41 M:  1241088   DEBUG:   msg: Building audio filter chain for 44100Hz/2ch/16bit -> 44100Hz/2ch/16bit...
19:05:41 M:  1241088   DEBUG:   msg: [dummy] Was reinitialized, rate=44100Hz, nch = 2, format = 0x00000001 and bps = 2
19:05:41 M:  1241088   DEBUG:   msg: [dummy] Was reinitialized, rate=44100Hz, nch = 2, format = 0x00000001 and bps = 2
19:05:41 M:  1171456   DEBUG:   msg: Starting playback...
19:05:41 M:  1171456   DEBUG:   msg: mplayer_open_file(http://movies.apple.com/movies/focus_features/in_bruges/in_bruges-tlr1_h640w.mov) done 1.0000
19:05:41 M:  1069056    INFO: Loading skin file: DialogProgress.xml
19:05:41 M:  1089536   DEBUG: Playback has started
19:05:41 M:   344064   DEBUG: CGUIInfoManager::SetCurrentMovie(http://movies.apple.com/movies/focus_features/in_bruges/in_bruges-tlr1_h640w.mov)
19:05:41 M:   323584   ERROR: Out of memory loading texture: dialog-panel.png (need 389248 bytes, have 323584 bytes)
19:05:41 M:   335872   ERROR: Texture manager unable to load bundled file: dialog-panel.png
19:05:42 M:   319488   DEBUG:   msg: [ffmpeg] aspect_ratio: 0.000000
19:05:42 M:   843776   DEBUG:   msg: VDec: vo config request - 640 x 272 (preferred colorspace: Planar YV12)
19:05:42 M:   843776   DEBUG:   msg: Trying filter chain:
19:05:42 M:   843776   DEBUG:   msg:  vo
19:05:42 M:   843776   DEBUG:   msg:
19:05:42 M:   843776   DEBUG:   msg: VDec: using Planar YV12 as output csp (no 0)
19:05:42 M:   843776   DEBUG:   msg: Movie-Aspect is undefined - no prescaling applied.
19:05:42 M:   843776   DEBUG:   msg: VO Config (640x272->640x272,flags=1,'MPlayer',0x32315659)
19:05:42 M:   872448   DEBUG:   msg: VO: [directx] 640x272 => 640x272 Planar YV12  [fs]
19:05:42 M:   892928   DEBUG:   msg: VO: Description: XBOX Direct3D8 YUY2 renderer
19:05:42 M:   892928   DEBUG:   msg: VO: Author: Frodo/JCMarshall
19:05:42 M:   892928   DEBUG: mplayer::video_config(640, 272, 640, 272, 1, 842094169)
19:05:42 M:   892928  NOTICE: Display resolution AUTO : 1080i 16:9 (0)
19:05:42 M:   102400   ERROR: mplayer generated exception in ffmpeg_decode_got_picture
19:05:42 M:   102400   DEBUG:   msg:  mplayer_close_file()
19:05:42 M:   102400   DEBUG:   msg:
19:05:42 M:   102400   DEBUG:   msg:  uninit_player
19:05:42 M:  4845568   DEBUG:   msg: WINSOCK2 uninit
19:05:42 M:  4861952   DEBUG:   msg: Uninit audio filters...
19:05:42 M:  4861952   DEBUG:   msg: [libaf] Removing filter dummy
19:05:42 M:  4861952   DEBUG:   msg: Uninit audio: faad
19:05:42 M:  4861952   DEBUG:   msg: FAAD: Closing decoder!
19:05:42 M:  5054464   DEBUG:   msg: Uninit video: ffmpeg
19:05:42 M:  6893568   DEBUG:   msg:  uninit_player - done
19:05:42 M:  6893568   DEBUG: Freeing FS segment @ 0x7b5220
19:05:42 M:  6893568   DEBUG: Playback has finished
19:05:43 M: 13639680    INFO: XCURL::DllLibCurlGlobal::CheckIdle - Closing session to http://movies.apple.com
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#5
Did you ever get this resolved? I'm having the same issue with my Xbox.
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#6
19:05:41 M: 323584 ERROR: Out of memory loading texture: dialog-panel.png (need 389248 bytes, have 323584 bytes)

memory, memory, memory
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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#7
I haven't resolved it. I really don't care that it doesn't work anymore. It's better than having to rip the thing apart and solder new memory onto the board.

Thanks for the help, everyone.
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