@
Milhouse
Quote:Drop ALSA/Pulse patch - this may require current audio device to be re-selected. Patch will return once fixed.
Sadly this kills pulseaudio, this fact itself is not sad, but it prevents us from using bluetooth headphones/speakers because pulseaudio devices don't get enumerated.
I don't use your builds but I do steal some nice patches like that one from LE git.
Quick-and-dirty poor man's hack -
https://gist.github.com/asavah/788aacd89...0b6c45b61c , works as expected.
Maybe it helps while a proper patch is being worked on.
Code:
04:33:51.208 T:1920204752 NOTICE: Enumerated PULSE devices:
04:33:51.208 T:1920204752 NOTICE: Device 1
04:33:51.208 T:1920204752 NOTICE: m_deviceName : Default
04:33:51.208 T:1920204752 NOTICE: m_displayName : Default
04:33:51.209 T:1920204752 NOTICE: m_displayNameExtra: Bluetooth Audio (PULSEAUDIO)
04:33:51.209 T:1920204752 NOTICE: m_deviceType : AE_DEVTYPE_PCM
04:33:51.209 T:1920204752 NOTICE: m_channels : FL, FR
04:33:51.209 T:1920204752 NOTICE: m_sampleRates : 5512,8000,11025,16000,22050,32000,44100,48000,64000,88200,96000,176400,192000,384000
04:33:51.209 T:1920204752 NOTICE: m_dataFormats : AE_FMT_U8,AE_FMT_S16NE,AE_FMT_S24NE3,AE_FMT_S24NE4,AE_FMT_S32NE,AE_FMT_FLOAT
04:33:51.209 T:1920204752 NOTICE: m_streamTypes : No passthrough capabilities