(2018-10-25, 03:58)winux Wrote: hello i have a problem with builds > #1019. #1019 was the last one without any problems.
when i try to update to #1020 i get a checksum error and it won't update so i skipped that build to #1021 and that one is updating fine but
the screen is black as soon as kodi starts. same behaviour for builds > #1021 to present.
here is a log from #1021:
kodi.log https://del.dog/KODI_log
system.log https://del.dog/system_log
hardware.log https://del.dog/hardware_log
I've just downloaded #1020 and upgraded to it, and there is no checksum problem on an i5 Skylake NUC, so any invalid checksum behaviour is down to either a corrupted download, or a hardware error.
The sha256 hash for the tar file is
96d1b6da1c502aab7c4d9b4d39e9b02622887d3618b176fd5f0b8488b2330dc2
which will help rule out a corrupted download.
Once you are sure your download is not corrupted, if you continue to experience checksum errors then I would suggest you run
MemTest86 on your system to verify you don't have any RAM issues. There is also the built-in
memtester
but I'm not sure how good that is for x86 - I would suggest MemTest86 is likely to be more thorough. If you continue to experience checksum errors then I would strongly suggest there is a hardware error of some kind.
Assuming you are able, can you install #1020 and confirm if that has the same black screen problem, so that we can focus on #1021?
In the #1021 log I see these errors:
text:
01:33:48.131 T:140039425247360 NOTICE: Checking resolution 16
01:33:48.205 T:140039425247360 NOTICE: Using visual 0x20
01:33:48.226 T:140039425247360 ERROR: failed to create EGL context
01:33:48.288 T:140039425247360 ERROR: CYUVShaderGLSL::CYUVShaderGLSL - failed to open file gl_shader_frag_texture_lim.glsl
01:33:48.289 T:140039425247360 NOTICE: GL: No pixel shader, fixed pipeline in use
01:33:48.301 T:140039425247360 NOTICE: GL_VENDOR = Intel Open Source Technology Center
01:33:48.301 T:140039425247360 NOTICE: GL_RENDERER = Mesa DRI Intel® 945G
01:33:48.301 T:140039425247360 NOTICE: GL_VERSION = 1.4 Mesa 18.2.3
01:33:48.301 T:140039425247360 NOTICE: GL_SHADING_LANGUAGE_VERSION = 1.20
01:33:48.301 T:140039425247360 NOTICE: GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_half_float_pixel GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_pixel_buffer_object GL_ARB_texture_rectangle GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_gpu_program_parameters GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_map_buffer_range GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_EXT_provoking_vertex GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_texture_storage GL_AMD_shader_trinary_minmax GL_ARB_clear_buffer_object GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_multi_bind GL_ARB_get_texture_sub_image GL_KHR_context_flush_control GL_KHR_no_error
01:33:48.305 T:140039425247360 ERROR: CYUVShaderGLSL::CYUVShaderGLSL - failed to open file gl_shader_frag_texture_lim.glsl
01:33:48.306 T:140039425247360 NOTICE: GL: No pixel shader, fixed pipeline in use
01:33:48.322 T:140039425247360 ERROR: CYUVShaderGLSL::CYUVShaderGLSL - failed to open file gl_shader_frag_texture_lim.glsl
01:33:48.323 T:140039425247360 NOTICE: GL: No pixel shader, fixed pipeline in use
01:33:48.594 T:140039383140096 NOTICE: Running database version Addons27
I don't really know what is causing this. I don't see any obvious change in #1020, but in #1021 there is a new kernel, and maybe the following could also be responsible:
(2018-10-21, 22:43)Milhouse Wrote: Build Details:
- XBMC:
- X11: ability to start headless and trigger on change of EDID (PR:14612, 4 commits, 8 files changed)
Or it's a hardware failure.