Just a suggestion
#1
Why no make this into Deb or RPM or even YUM packages instead of plain source code it would solve a lot of dumb question on here about how to install or whats wrong with this. most of the time when something is wrong with a program in linux that was installed using source code its the users fault. Deb RPM or Yum Packages will eliminate user errors.
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#2
It's still in alpha. When it reaches beta status I'm sure it'll be packaged.
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#3
correct, we dont target endusers/endusage yet however stable it may be certain days.

anyone is free to package it for now, I know some people are looking into it
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#4
also why do you need shader 3.0 for a program that ran fine on a xbox that only have shader 2.0. just seems weird for it to be targeted for highend linux users which is a oxymoron.
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#5
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@Sum Dum Goy, please read through this article about the XBMC Linux port, it has all the answers for the questions you asked so far:
http://xboxmediacenter.com/wiki/index.ph...rt_project

...the forum rules clearly states that you must search and read the manual before posting!
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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#6
Sum Dum Goy Wrote:highend linux users which is a oxymoron.

So the 60% of the worlds top 500 supercomputers (http://www.forbes.com/2005/03/15/cz_dl_0315linux.html) that run linux only do so because they aren't high end enough for a real OS?
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