Beta Advanced MAME Launcher - MAME frontend for Kodi
(2017-01-20, 18:56)KODser Wrote: Why don't you add that scraper to AML and only allow to scrape by machine/game, for obvious reason?

Actually, I had a second though about this. Including Arcade Database scraper in AML is not necessary. You can make AML/AEL to work in tandem so AEL will scrap the artwork for your MAME ROMs!

I will use Unix/Linux paths, if you are using windows then change /home/kodi/ by e:\, for example.

1) Create a temporary directory /home/kodi/mame-assets/

2) Create a MAME launcher in AEL. As the ROM path you choose the directory you have your MAME ROMs. As the asset path you choose /home/kodi/mame-assets/

3) AEL automatically will create the following dirs,


4) Create the following directories yourself,


5) In AEL select the MAME launcher, context menu > Edit Launcher > Manage ROM list > Manage ROMs assets directories... Then change the following paths

Change Boxfront  path to /home/kodi/mame-assets/cabinets/
Change Boxback   path to /home/kodi/mame-assets/cpanels/
Change Cartridge path to /home/kodi/mame-assets/PCBs/
Change Banners   path to /home/kodi/mame-assets/marquees/

6) In AML configure your ROM path and MAME executable. As asset directory select /home/kodi/mame-assets/

7) Now, you can use AEL ROM scanner to scrap your MAME assets (remember to use the Arcade Database scraper).

Those scraped assets can be shared between AML/AEL. Whenever you make changes in the assets using AEL then refresh the assets in AML. Go to AML root menu, open the context menu > Setup > scan assets/artwork...

Messages In This Thread
RE: Advanced MAME Launcher - MAME frontend for Kodi - by Wintermute0110 - 2017-01-20, 19:38

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