The issue I have, which seems to be the same or similar to this, is that javase process crashes shortly after starting the application. It seems to be related to opening a folder picker but that is not necessary. The app will crash with no particular action.
I can't say which would be the trigger, but both Java and NVIDIA drivers updated, as well as TMM at nearly the time this started. I believe it was either Java or Nvidia, but can't say which.
JRE 1.8.0_121 (32 and 64) and nvidia 378.49 game ready drivers are installed on Windows 10 x64.
It's executing the 64 bit version of Java 8 JRE. I have the latest JDK 6, 7, and 8 installed as well, but haven't tried executing with any of them.
Nothing interesting is showing in the TMM logs...
I did this:
Added the d3d parameter to extra.txt, did not fix.
Code:
-Dsun.java2d.d3d=false
Added j2d parameter to extra.txt seemed to fix issue. (in addition to d3d parameter)
Tried removing the d3d parameter... the issue returned.
When I added it back the issue occurred once, but not again.
So... the parameters may resolve the issue for TMM. ** Edit ** Spoke too soon, the configuration with both parameters just crashed again. I'll try reverting java and/or drivers.
Just to summarize: It seems to me from the discussion and references that some fix in java or nvidia drivers is needed to address the root cause. Reverting either NVIDIA or Java version may solve the issue.
** EDIT 2 - Looks like updating to the nvidia hotfix driver from the link above did the trick for me.