2008-02-06, 18:37
Hi guys!
I'm trying to compile the Linux version of XBMC on Ubuntu 7.10 32bit. I've used the build.sh script and followed README.linux and the howto on compiling it on linux on the wiki (http://www.xboxmediacenter.com/wiki/?tit...ource_code)
Local source revision : 11531
Repository revision : 11531
I'm getting this compile error: http://pastebin.ca/893956
It's for xrandr. The XBoxMediaCenter binary gets created, but if I run it, I just get a blank screen. So before I go investigating problems with the graphics adapter/driver/openGL/etc, could my problem running the binary be related to the build errors that I'm seeing?
If needed, here is the output from build.sh (basically ./configure) for when I tried to compile a version without opengl (I've tried both):
http://pastebin.ca/893985
I'm familiar with C/C++, but have programmed mostly in Fortran (it's the old professors at my Uni that still hang on to it), Java and Perl, and have only done some simple OpenGL-stuff in C++ before, but if I find this XBMC port interesting I might have time to do some of the most basic tasks that needs to be done. Programming (and thus compiling and building) in Linux is unfortunately something I haven't done too much of before, but I hope to learn by joining in on this project.
I'm trying to compile the Linux version of XBMC on Ubuntu 7.10 32bit. I've used the build.sh script and followed README.linux and the howto on compiling it on linux on the wiki (http://www.xboxmediacenter.com/wiki/?tit...ource_code)
Local source revision : 11531
Repository revision : 11531
I'm getting this compile error: http://pastebin.ca/893956
It's for xrandr. The XBoxMediaCenter binary gets created, but if I run it, I just get a blank screen. So before I go investigating problems with the graphics adapter/driver/openGL/etc, could my problem running the binary be related to the build errors that I'm seeing?
If needed, here is the output from build.sh (basically ./configure) for when I tried to compile a version without opengl (I've tried both):
http://pastebin.ca/893985
I'm familiar with C/C++, but have programmed mostly in Fortran (it's the old professors at my Uni that still hang on to it), Java and Perl, and have only done some simple OpenGL-stuff in C++ before, but if I find this XBMC port interesting I might have time to do some of the most basic tasks that needs to be done. Programming (and thus compiling and building) in Linux is unfortunately something I haven't done too much of before, but I hope to learn by joining in on this project.