Which version runs best on your system? DirectX or OpenGL?
#1
On my system, the main XBMC gui in the SDL OpenGL version uses much more system resources than the DirectX version.

DirectX - roughly 2-5% CPU
Image

OpenGL - about 30% CPU
Image

Video playback though makes no difference on the systems resources with either version but it does seem to work and look better on the OpenGL.


I know it is still early in the development and I'm not really looking for a solution at this point, I was just hoping for something to talk about in here while we wait. Smile
Reply
#2
and this has NOTHING to do with dx vs ogl.

this has everything to do with xbmc_pc being very much limited in its fps while the ogl version not being limited
Reply
#3
Indeed like the "Grumpy Bastard Developer" said the directx version has a bunch of wait calls that are crippleing its framerate so its useable and nobody has probably even looked into it for the sdl version
I suggest you turn on debug logging and look at the FPS in the debug info
Reply
#4
Ahh, okay. That makes sense. I was wondering if maybe my video card was offloading one and not the other. I just turned on the debug info and the sdl version is at 59.9, while the directx shows 100.0.
Reply
#5
FYI; the SDL/OpenGL version will be the only "XBMC for Windows" that Team-XBMC supports Nod

The DirectX version that builds from the SVN trunk will only ever be for skin/python development!
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
Reply
#6
Gamester17 Wrote:FYI; the SDL/OpenGL version will be the only "XBMC for Windows" that Team-XBMC supports Nod


That's why we try to get our hands on some recent SDL build Smile
Reply
#7
Gamester17 Wrote:FYI; the SDL/OpenGL version will be the only "XBMC for Windows" that Team-XBMC supports Nod
Notice the "will be" though, Team-XBMC do not get offer end-user support/help for it.
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
Reply
#8
LaTropa64
PLS give me link to DirectX version.
Reply
#9
I think the DirectX version was the one that came in the T3CH releases
Reply
#10
jaredharley Wrote:I think the DirectX version was the one that came in the T3CH releases

yes it is
Reply
#11
It would be wise to rename the new xbmc_pc.exe to xbmc_sdl.exe or something simillar to end the confusion about the two exeConfused
Reply
#12
it would be nice.

anyway I've tried both
XBMC-SVN_2008-02-24_rev11787-T3CH
XBMC_PC_CW9

and they both show me the videos in B&W.

On the other side the T3CH when I choose video sometimes crashes.
If you think I'm useful please use the +/- button to raise my reputation
Reply

Logout Mark Read Team Forum Stats Members Help
Which version runs best on your system? DirectX or OpenGL?0