(2017-07-14, 20:18)mikeSiLVO Wrote: Perhaps THIS?
Yes. Video calibration will correct it but it will also stretch everything else. The menu bar resizing in the xml should correct this I believe, but which line?
Thank you Mr. Silvo
<!-- Horizontal Menu Content -->
<include condition="String.IsEqual(Skin.String(MainMenu.Layout),1)">OneMainMenuItemListContent</include>
<include condition="Skin.HasSetting(HomeMenuNavVar) + !String.IsEqual(Skin.String(MainMenu.Layout),1) + !String.IsEqual(Skin.String(MainMenu.Layout),15)">MainMenuListFixed</include>
<include condition="!Skin.HasSetting(HomeMenuNavVar) + !String.IsEqual(Skin.String(MainMenu.Layout),1) + !String.IsEqual(Skin.String(MainMenu.Layout),15)">MainMenuListWrapped</include>
<control type="image">
<top>58</top>
<width>100</width>
<height>104</height>
<texture border="1">side_fade.png</texture>
</control>
<control type="image">
<left>1820</left>
<top>58</top>
<width>100</width>
<height>104</height>
<texture flipx="true" border="1">side_fade.png</texture>
</control>
<control type="image">
<top>90</top>
<width>100%</width>
<height>72</height>
<texture border="1">gradient_floor.png</texture>
<visible>!String.IsEqual(Skin.String(MainMenu.Layout),10)</visib