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XBMC for Linux 2.1 SVN revision 12195 (potential alpha 1) available for testing
#46
Could this be a "bug" or improvement easy to check for "stable" alpha version??
http://forum.xbmc.org/showthread.php?tid=32183&page=2
(correct use of udf 1.02 media)

I think, maybe it could not be so easy.... thanks for your efforts... this software is great. Really, and doesnt matter is an pre-alpha version.. will donate, because your work is incredible.
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#47
Thanks Wattazoum. Looking forward to checking out your package!

Maybe I should have phrased that differently...
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#48
Quote:Maybe I should have phrased that differently...
Laugh Very good one ! LOL
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#49
I have succeeded putting the source on the PPA. Now waiting for the build to go on.

Summary
---------

This should create 4 packages for each arch (but I don't care if amd64 build fails for the moment) :
  • xbmc : meta-package that depends on a default set of component of xbmc
  • xbmc-scripts : packages containing the defaults python scripts
  • xbmc-skin-default : package containing the Project Mahem III default skin
  • xbmc-common : package containing everything else.

For the moment, the xbmc package will configure, after installation, change the access rights to the UserData directory to give write permission to everyone. But I will change this to have the xbmc-common package doing it.

Everything will be installed in /usr/share/xbmc and there will be a symlink /usr/bin/xbmc -> /usr/share/xbmc/XboxMediaCenter so that users will only have to type xbmc for launching it.

After finishing this, I will create xbmc-skin-* and xbmc-pimped-scripts packages and package the PIMPED flavor of xbmc.
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#50
wattazoum Wrote:After finishing this, I will create xbmc-skin-* and xbmc-pimped-scripts packages and package the PIMPED flavor of xbmc.
No, please only include the python scripts and plugins included with T3CH (google "T3CH").

As for the skins you can use XBMC Skin Manager (under Windows) to download them all, ...however I think that probably only PM3 (Project Mayhem III) should be included by default with the alpha releases.
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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#51
oki, I'll take only t3ch scripts.

The problem about using XBMC Skin Manager is that I don't have windows :-p .
PM3 will be included by default ( the version available in the SVN repo ). Other skins will just be a 'nice to have' .

The build actually failed on the PPA because of build dependencies issues. Which raises questions :
* What will be the process to create new packaged version on the PPA?
* how will I keep an up to date list of the build dependancies and on runtime dependencies ?

Currently I took the README.linux and added all *-dev packages as build dependencies and the other as runtime dependencies. But this might not be accurate enough ( build failure is a proof of that Undecided ) .
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#52
Could the dependencies issue be that you made it for Ubuntu Desktop 8.04 (Hardy Heron)?, you see so far we only officialy support Ubuntu 7.04 and 7.10 (preferaby 7.10 of those if it is a new installation).

http://wiki.xbmc.org/?title=HOW-TO_compi...ource_code
Quote:Supported Linux Operating-System installed on a supported computer, currently supported OS are:
Ubuntu Desktop Edition 7.04 (Feisty Fawn) 32-bit for x86
Ubuntu Desktop Edition 7.10 (Gutsy Gibbon) 32-bit for x86
Ubuntu Server Edition 7.04 (Feisty Fawn) 32-bit for x86
Ubuntu Server Edition 7.04 (Gutsy Gibbon) 32-bit for x86
Ubuntu Mobile and Embedded Edition 7.10 (UME) 32-bit for x86
* It is possible to compile and run 32-bit XBMC under 64-bit (AMD64/EMT64) Ubuntu if you run it in a 32bit chroot

There are some experiments being done on Ubuntu Desktop 8.04 (Hardy Heron) but again it is nothing that we offically support yet, see:
http://forum.xbmc.org/showthread.php?tid=31412

PS! 32-bit Ubuntu Desktop 8.04 (Hardy Heron) should hopefully officially be supported by XBMC when Hardy Heron LTS FINAL is released (which it is planned to be on April 24th 2008):
https://wiki.ubuntu.com/HardyReleaseSchedule
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#53
Thumbs Up 
YEAH !!! HARDY HERON packages are on the PPA. !!!

I am just working on GUSTY packages ( should be done soon ).

But we might have some missing runtime dependancies declared though. Please report every missing runtime library.

The code level is from ten day old.

Now for putting version on the PPA we will need to define the revision to get and the label to put on the package ( I have put 0.1-1 as a label but it's just for a start )
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#54
Nice!

The revision should be 12195, that's the 2.1a1potential1 commit. Any fixes will be backported to the same SVN as per Spiff, but AFAIK that hasn't been done yet.
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#55
wattazoum Wrote:Now for putting version on the PPA we will need to define the revision to get and the label to put on the package ( I have put 0.1-1 as a label but it's just for a start )
Like noted before, just use the revision number for now until it been tested for a week or two then it should called something like "XBMC for Linux 2.1 alpha 1 (32-bit)" (with a package name of "xbmc_2.1alpha1_ubuntu7.10_32bit" or something similar I guess, the XBMC 2.1 alpha 1 being the important part).
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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#56
Well we've already tested 12195 for a couple of weeks and have a list of bugs in this thread. A decision needs to be made; should we release 12195 as alpha1 or backport fixes to the 2.1a1 SVN twig and offer another potential alpha1 for another week of testing before release? Ideally we'd get the fixes in first, but that's a decision for you guys. It is called "alpha 1" after all.

Then once 2.1a1 is released the devs decide when pull the 2.1a2 twig off the xbmc/linux branch and start the process again, and so on and so forth. Then when it's declared feature-complete, we start on betas, etc.
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#57
Please have a look at the FAQ I have created in Launchpad on the process how to request for a package :
https://answers.edge.launchpad.net/xbmc/+faq/80

If you have some comments and modification, please let me know .

Next step is to ask and create the package for gutsy.
If it's done right now, I'll update and upload the source to the PPA.
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#58
Gutsy PPA packages available .

Just add the gutsy team-xbmc PPA to your repositories and install xbmc

Code:
deb http://ppa.launchpad.net/team-xbmc/ubuntu gutsy main
deb-src http://ppa.launchpad.net/team-xbmc/ubuntu gutsy main

See : https://edge.launchpad.net/~team-xbmc/+archive

The code level is SVN rev 12195 , compile with --nodebug and there isn't MythTV support (the option wasn't add on compile time and isn't there by default).

The label is 2.1a1-gutsy2

If you want me to update the package with some other compile options please request it. The label will be changed to 2.1a1-gutsy3.

If you want the build from another SVN revision then the label should be changed to 2.1XY-gutsyZ where :
  • X => a (for alpha) or b (for beta) ...
  • Y => version number
  • Z => version number for debian packaging stabilization and issues fixing.
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#59
myth support IS in there - through cmyth. gmyth is deprecated (that's the one you need to activate).

and cool - great work.
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#60
Quote:myth support IS in there

Well ! Sorry then Smile
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