v18 Beetle PSX
#16
(2018-11-28, 01:25)siliciferous Wrote: I think on first launch it should create a folder structure there - but you never know.

This is correct, on first launch it creates the folder structure you need.
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#17
The problem still persists. I've created the folder and put the BIOS files in there. But still, when I click on the .bin or .cue file of my PS1 games nothing happens. Not even the screen where I choose the emulator opens. Any Idea how I can fix this?
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#18
It seems like I can't edit my own posts in this forum? Anyways, the advancedsettings config from @siliciferous helped! I guess that will do the trick for the time being.
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#19
(2018-09-06, 23:38)garbear Wrote:
(2018-09-06, 23:16)TobSt4r Wrote: Have another Problem with that, when i try to Open a bin File it doesnt ask about which Emulator to use. So nothing Happen, i have Installed beetlepsx and psx rearmed
 Try adding this to advanced settings:
Code:
<advancedsettings>
  <videoextensions>
    <remove>.bin|.img|.iso|.zip</remove>
  </videoextensions>
  <musicextensions>
    <remove>.cue|.zip</remove>
  </musicextensions>
  <pictureextensions>
    <remove>.zip</remove>
  </pictureextensions>
</advancedsettings>
Just ran into this problem myself, looked like the video player was trying to play the game. Maybe this should be fixed out of the box? As I doubt anyone wants to play bin file videos these days.
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#20
Should I open a PR removing .bin files from video extensions? Should any other extensions be removed?
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#21
(2018-12-26, 23:24)garbear Wrote: Should I open a PR removing .bin files from video extensions? Should any other extensions be removed?
 Bin was the only one I had an issue with.

Its an old SVCD format, but I doubt anyone uses it these days.
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#22
Hi guys,
I've been wondering: is this game addon (always) upstream with the beetle-psx libretro core including all it's features like PGXP, widescreen hack etc.?
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#23
That's the idea. I just checked and the version in our repo should be current as of December 26.
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#24
Black screen fix has finally been PR'd: https://github.com/xbmc/xbmc/pull/16421
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