2018-04-04, 16:17
Thread title says it all, is there some sort of hard limit when it comes to skinning? e.g. maximum number of <controls>, <variables>, <includes>, xml code size or other tags / memory reservation for xml tags?
I have a weird problem with my skin, as soon as I load/go into more than 3 different skin windows (e.g. movies, music, addons) KODI stops rendering NEW skin windows/dialogs (text, infolabels and textures won't load/render anymore). Skin Windows that are already in memory still work fine though ...
Of course all windows/dialogs work fine on their own after a startup or ReloadSkin(), also there are no warnings or errors in KODIs (full) debug log.
Tested with Leia nightly but it also happens with Krypton stable on both Linux and Windows ...
This is a pretty big skin, so I wouldn't be surprised if I hit some sort of hard limit.
(some stats which might help to identify this problem: ~12mb xml code, 160k lines of xml code, 2k <variables>, 61k <includes/conditions>, 8k <controls>)
Any help or hint would be greatly appreciated, thanks!
I have a weird problem with my skin, as soon as I load/go into more than 3 different skin windows (e.g. movies, music, addons) KODI stops rendering NEW skin windows/dialogs (text, infolabels and textures won't load/render anymore). Skin Windows that are already in memory still work fine though ...
Of course all windows/dialogs work fine on their own after a startup or ReloadSkin(), also there are no warnings or errors in KODIs (full) debug log.
Tested with Leia nightly but it also happens with Krypton stable on both Linux and Windows ...
This is a pretty big skin, so I wouldn't be surprised if I hit some sort of hard limit.
(some stats which might help to identify this problem: ~12mb xml code, 160k lines of xml code, 2k <variables>, 61k <includes/conditions>, 8k <controls>)
Any help or hint would be greatly appreciated, thanks!