Kodi's Dirty Regions - ARM GPU Tech - improving Kodi rendering performance
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(2018-04-06, 15:41)ashlar Wrote: From what was described back then, I don't understand how disabling this could improve performance. Even more so when video playback performance is mentioned as being influenced.
Calculating a dirty region needs CPU and it's purpose is to reduce GPU load. With modern fast GPUs, it's fast enough to always render full frame so CPU has better things to do.
I agree also it's not clear why does it improve video rendering as this feature is described as only working for UI overlay.

I'm curious what impact does it have considering usage of libhybris ?
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RE: Kodi's Dirty Regions - ARM GPU Tech - improving Kodi rendering performance - by crea - 2018-04-06, 21:18
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