2018-08-16, 17:49
Nice, thanks for the info.
(2018-08-31, 10:49)tomismrkolj Wrote: Hi,Yes, I've found the same issue. It was introduced at some point when Kodi v18 went to beta, so I think it's a Kodi issue. I've opened a github issue on it here.
I don't know if it is a bug of kodi or IAGL: when the game starts and you end it with stop button on remote control, OK (enter) button does not work any more and you cannot select anything inside KODI until reboot.
Tomi
(2018-09-06, 14:30)mouzzza Wrote: Hi!1. I can't recreate that error, but it sounds like the game xml file is either being corrupted or hidden. I'd love a debug log for that if you had it.
First at all, thank you for this addon! Like it very much!
I think, that I've found two bugs:
1. The N64-game-list disappears after it's settings have been modified (Can not find it anymore!)
2. MS-DOS games often do not start, because DOSbox is trying to start the .iarl-file instead of the .exe-file
Tried on W10x64 using KODI17.6 using your last IAGL-addon
(2018-09-06, 16:25)zachmorris Wrote: 1. I can't recreate that error, but it sounds like the game xml file is either being corrupted or hidden. I'd love a debug log for that if you had it.1. It happens everytime i change the downloadpath of N64-gamelist.
2. Thanks for that report, do you have an example game?
<?xml version="1.0"?>
<emu_downloadpath>C:\#Tools\ROMs\N64\</emu_downloadpath>
20:37:17.750 T:10224 NOTICE: IAGL: Lets Play!
20:37:36.563 T:7048 NOTICE: Previous line repeats 1 times.
20:37:36.563 T:7048 WARNING: Attempt to use invalid handle -1
20:37:36.594 T:7048 WARNING: CSkinInfo: failed to load skin settings
20:37:58.086 T:2332 NOTICE: IAGL: Lets Play!
20:37:58.732 T:2332 WARNING: Attempt to use invalid handle -1
20:38:02.247 T:9352 NOTICE: IAGL: Lets Play!
20:38:08.644 T:3464 NOTICE: Previous line repeats 1 times.
20:38:08.644 T:3464 WARNING: Attempt to use invalid handle -1
20:38:17.707 T:9896 NOTICE: IAGL: Lets Play!
20:38:18.878 T:9896 ERROR: IAGL Error: Unable to read file N64_ZachMorris.xml
(2018-09-06, 22:08)mouzzza Wrote:I just tried this, and yes the addon definitely did not like the # sign in the path (the xml file is completely overwritten, you'll have to delete it / replace it with the one here, or uninstall and reinstall the addon to get the list back). I'll have to figure out a fix. In the meantime I'd avoid any strange characters in the path. Thanks for the debug log, this type of info makes it a lot easier to troubleshoot bugs like this.(2018-09-06, 21:41)MrTarantula Wrote: It could be that Kodi's XML parser does not like the #. What happens if you change the name of the #Tools folder to something else?It does work with the other gamelists (Amiga, SNES, BestOfN64, etc.)
Tried it again, with another folder, same problem.
(2018-09-07, 02:54)kpop Wrote: is there a easy way to add custom lists eg, gamecube, ds ect, or is there any uploaded list already created
(2018-09-07, 02:54)kpop Wrote: also i cant get any external emulators to work on the retroplayer build with win 64, eg project 64 does not work, but works outside kodi.
(2018-09-18, 15:50)Morphy99 Wrote: Not sure if I'm missing something but is there a way to change the rom download file location? The wiki incorrectly states it saves to a cache folder in userdata however I can see by the log its saving to the IAGL addon data folder? Ideally I'd like this to save in system folders that are compatible with Emulationstation, is this possible?The cache folder is in the addon data folder in the userdata folder, so it defaults to:
xml:
path_to_userdata_folder/addon_data/plugin.program.iagl/temp_iagl