Mame Emulators Addons missing in Kody Retroplayer 18 Nightly
#1
Ciao.
the installation of:

https://github.com/garbear/xbmc/releases...bi-v7a.apk

on Android is fine. Wveruthing should work fine but amongst the addon, the MAME emaulators are missing.

Could you exaplain me why?

Ciao,
David.
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#2
(2018-08-30, 13:22)davidl77 Wrote: Ciao.
the installation of:

https://github.com/garbear/xbmc/releases...bi-v7a.apk

on Android is fine. Wveruthing should work fine but amongst the addon, the MAME emaulators are missing.

Could you exaplain me why?

Ciao,
David.

Yes. We need volunteers to create add-on XML files for them. This is really simple, just copy the game.libretro.mame repo and change the dates and URLs. We need:
 
Is this something you could help with?
BTC: 1JtXwJdGdE9YnYgThWBT2StFCU5sEYkbVD (personal), https://kodi.tv/contribute/donate-bitcoin (foundation). Donations in the form of controllers, especially ones that don't work in Kodi, are also appreciated.
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#3
Yes i would like but i am a real newbie so I suppose the time lost for you to teach me will be greater that for you (or someone else) doing that....
Anyway I tried to change one, I don't know how i can upload it..
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#4
(2018-08-31, 01:13)garbear Wrote:
(2018-08-30, 13:22)davidl77 Wrote: Ciao.
the installation of:

https://github.com/garbear/xbmc/releases...bi-v7a.apk

on Android is fine. Wveruthing should work fine but amongst the addon, the MAME emaulators are missing.

Could you exaplain me why?

Ciao,
David.

Yes. We need volunteers to create add-on XML files for them. This is really simple, just copy the game.libretro.mame repo and change the dates and URLs. We need:
 
Is this something you could help with? 
I took a stab at mame2003-libretro.  I think it's 99% there, as you said it's not too complicated.  I'm not 100% sure on the cmake stuff though.  If you think this is good to go, I can do the others too
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#5
There's no need to waste time on writing that stuff manually. I've updated https://github.com/fetzerch/kodi-game-scripting/ to include them: https://github.com/kodi-game?q=mame, PR for the binary addon repo is https://github.com/kodi-game/repo-binary-addons/pull/7.

Upstream libretro migrated a few newer cores now from handcrafted makefiles to directly use CMake. This is not yet supported in kodi-game-scripting so these have to wait until I find time.
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#6
Time's a bit limited these days, as you can see I'm a bit slow to address some posts and GH issues. I'm testing the MAME builds now.
BTC: 1JtXwJdGdE9YnYgThWBT2StFCU5sEYkbVD (personal), https://kodi.tv/contribute/donate-bitcoin (foundation). Donations in the form of controllers, especially ones that don't work in Kodi, are also appreciated.
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#7
CIao.
Just to know... do you have any news about the mame?
Thank you!
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#8
(2018-10-10, 15:51)davidl77 Wrote: CIao.
Just to know... do you have any news about the mame?
Thank you!
 We discovered that MAME 2000 doesn't build, 2003/2003 plus/2010 build but take a long time, and 2014/2016/master take a REALLY long time and produce multiple-GB DLLs. I can add 2003 to a test build, but the newer ones will have to be distributed through our upcoming binary add-on repo. Hopefully we can ship MAME from our repo by v18 release.
BTC: 1JtXwJdGdE9YnYgThWBT2StFCU5sEYkbVD (personal), https://kodi.tv/contribute/donate-bitcoin (foundation). Donations in the form of controllers, especially ones that don't work in Kodi, are also appreciated.
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#9
(2018-10-10, 20:20)garbear Wrote:  We discovered that MAME 2000 doesn't build, 2003/2003 plus/2010 build but take a long time, and 2014/2016/master take a REALLY long time and produce multiple-GB DLLs. I can add 2003 to a test build, but the newer ones will have to be distributed through our upcoming binary add-on repo. Hopefully we can ship MAME from our repo by v18 release. 
 Just curious why the dlls are so large?  The dlls in the libretro buildbot are reasonably sized:

2018-10-03, 35bd2e44, mame2014_libretro.dylib.zip, 27.9MB
2018-10-02, a4409962, mame2000_libretro.dylib.zip, 3.3MB
2018-10-10, 345cc7b3, mame2003_plus_libretro.dylib.zip, 8.5MB
2016-11-14, 117ec21b, mame_libretro.dylib.zip, 41.4MB
2018-10-03, b371d172, mame2003_libretro.dylib.zip, 7.9MB
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#10
(2018-10-11, 00:13)zachmorris Wrote: Just curious why the dlls are so large?  The dlls in the libretro buildbot are reasonably sized:

2018-10-03, 35bd2e44, mame2014_libretro.dylib.zip, 27.9MB
2018-10-02, a4409962, mame2000_libretro.dylib.zip, 3.3MB
2018-10-10, 345cc7b3, mame2003_plus_libretro.dylib.zip, 8.5MB
2016-11-14, 117ec21b, mame_libretro.dylib.zip, 41.4MB
2018-10-03, b371d172, mame2003_libretro.dylib.zip, 7.9MB
 
  
That's mostly what I'm seeing. I was building debug so the symbols added a lot of weight.
BTC: 1JtXwJdGdE9YnYgThWBT2StFCU5sEYkbVD (personal), https://kodi.tv/contribute/donate-bitcoin (foundation). Donations in the form of controllers, especially ones that don't work in Kodi, are also appreciated.
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