(2019-03-21, 16:53)Martijn Wrote: It's not only the binary addon part but also the core integration and regression testing.
Hi @
Martijn , as you might or you might not know, I am no coder. Like, at all... As such my line of questioning was only targeted at understanding whether a binary add-on for DSPlayer, and in suborder of madVR (if easier) would have been doable.
Now, as a non coder, I am inclined to believe that "simply" using a different videorenderer might be easier than changing the overall video playing engine. If this were the case, my non-informed opinion would lead me to believe that an hypothetical developer of such an add-on would be responsible to ensure that his/her add-on would work correctly with whatever Kodi Windows build was current at the moment of distribution.
If the developer would not support his/her add-on for future releases... well, it would be taken out of the repository (if it ever was included in the official repository, that is).
Seeing you talk about core integration makes me think that the current binary add-on architecture wouldn't support such an add-on out of the box, though, requiring work from Kodi team. Which is something I understand you might not be interested in doing. Which is pretty much what my original question amounted to: does the current binary add-on architecture allow for a different video-renderer to be inserted in Kodi's video playback systems?