Retroplayer and Keyboard
#1
I've just downloaded v18 Leia win64 version and fired it up excited to see how it would handle retro games. I've run into a problem right out of the gate. I downloaded an emulator and tried to fire up a game only to be greeted with the following message:

"In this release, only controllers can be used to play games."

I guess I could hook up a controller for the console games, but how am I supposed to play my DOSBox games without a keyboard?

Is there a way to use a keyboard? Is there something I'm missing?

Thanks in advance for any help.

~Raze
~Raze
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#2
Keyboard does not work with RP in Leia, it is not implemented. You will have to wait until M*** is released, or use an external emulator for DOSBox games.
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#3
(2019-02-01, 09:01)Wintermute0110 Wrote: Keyboard does not work with RP in Leia, it is not implemented. You will have to wait until M*** is released, or use an external emulator for DOSBox games.

Thanks. That's too bad. I'm curious what the reason was?

Regardless RP is a huge step for kodi and all the work put in is appreciated.
~Raze
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#4
(2019-02-01, 10:13)Raze Wrote:
(2019-02-01, 09:01)Wintermute0110 Wrote: Keyboard does not work with RP in Leia, it is not implemented.

Thanks. That's too bad. I'm curious what the reason was? 
  
Keyboard was supported throughout development, but I decided to drop it 18.0 to greatly simplify the code of the MVP. Now that our MVP is out with the 18.0 release a few days ago, we can start building toward completing our input support.

Another problem is how to map keyboards to player numbers. I started a Player Manager project, but it needs some more work and thinking before it's ready. Ideas welcome!
BTC: 1JtXwJdGdE9YnYgThWBT2StFCU5sEYkbVD (personal), https://kodi.tv/contribute/donate-bitcoin (foundation). Donations in the form of controllers, especially ones that don't work in Kodi, are also appreciated.
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#5
(2019-02-03, 00:49)garbear Wrote:
(2019-02-01, 10:13)Raze Wrote:
(2019-02-01, 09:01)Wintermute0110 Wrote: Keyboard does not work with RP in Leia, it is not implemented.

Thanks. That's too bad. I'm curious what the reason was?  
  
Keyboard was supported throughout development, but I decided to drop it 18.0 to greatly simplify the code of the MVP. Now that our MVP is out with the 18.0 release a few days ago, we can start building toward completing our input support.

Another problem is how to map keyboards to player numbers. I started a Player Manager project, but it needs some more work and thinking before it's ready. Ideas welcome! 

Sorry to resurrect this old thread. I understand that keyboard input is not supported for games, that said, can gamepad/controller be 'remapped' into the keys that a dosbox game would require? I just discovered the dosbox core and I'm impressed by how well it seems to work. I tried to assign my controller d-pad to the arrow keys of the "keyboard" controller in kodi however no luck at all. Any way this can be achieved in kodi 18.x?
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#6
Would be great if we could get ColecoVision or other type of controller mappings added to Kodi 18.4... right now MSX controller mappings don't work with Coleco and cannot use keyboard - see bug ID https://github.com/xbmc/peripheral.joystick/issues/162
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