2019-03-07, 21:10
(2019-03-07, 15:54)gezosepite Wrote: But there was a new problem. Since texturenofocus is used, the focus always remains on the screen when one of the menu items is not selected. How can it be hidden without resorting to taking it out of minus coordinates?For this question, I used this solution:
And it all worked. It remains to solve the problem with the stretching of the texture that I described above.xml:
<visible allowhiddenfocus="true">Control.HasFocus(1) | Control.HasFocus(2) | Control.HasFocus(3) | Control.HasFocus(4) | Control.HasFocus(5) | Control.HasFocus(6) | Control.HasFocus(7)</visible>