v19 Explain texture use in ranges?
#1
I guess I can experiment and figure it out, but could someone explain or give a quick image of what is meant by the textures used in the ranges control?  The terms "left hand side, right hand side" for example, side of what?   The ranges consist of an ordered set of floats and I take the statement "end token must be less or equal than start token" to mean that for example end1 must be <= start2, but how do these tokens relate to left/mid/right/background?

scott s.
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Explain texture use in ranges?0