2010-05-07, 13:06
djhalmy:
that video is rather old and isnt actually the arm-camelot branch, but the old, and now removed, xbmc_on_arm branch... Still, its always had the SDL_GL flag set, and does work. Indeed when you remove that flag, it reverts to cpu based rendering and is v slow, so leave it in! (for now)
arm-camelot does currently run fine on the beagleboard, and mostly works. gui renders completely correctly (except screensaver dim). So a bit weird how it doesnt for you.
vane.xbmc:
No real need for sdl1.3, as sdl1.2 does work (unless ive been dreaming it!) and as davilla has pointed out, it will be taken out back and shot to death eventually
that video is rather old and isnt actually the arm-camelot branch, but the old, and now removed, xbmc_on_arm branch... Still, its always had the SDL_GL flag set, and does work. Indeed when you remove that flag, it reverts to cpu based rendering and is v slow, so leave it in! (for now)
arm-camelot does currently run fine on the beagleboard, and mostly works. gui renders completely correctly (except screensaver dim). So a bit weird how it doesnt for you.
vane.xbmc:
No real need for sdl1.3, as sdl1.2 does work (unless ive been dreaming it!) and as davilla has pointed out, it will be taken out back and shot to death eventually