2020-03-25, 20:21
I will call a python script from an binary plugin written in cpp.
As i now i can call a script using
CBuiltins* t=new CBuiltins();
t->Execute("XBMC.RunScript(test.py);")
or
CBuiltins::GetInstance().Execute("RunScript(test.py)");
But i am not able to compile it.
Is this the right option to call a python script from a binary plugin?
If so how can i compile the binary plugin with cbuiltins?
Thanks for any help
As i now i can call a script using
CBuiltins* t=new CBuiltins();
t->Execute("XBMC.RunScript(test.py);")
or
CBuiltins::GetInstance().Execute("RunScript(test.py)");
But i am not able to compile it.
Is this the right option to call a python script from a binary plugin?
If so how can i compile the binary plugin with cbuiltins?
Thanks for any help