Kodi GBM on MESA r600g driver
#1
Hi, I'm trying to get kodi to run as standalone without X. I already have one such setup using the Intel iris driver, so I'm tempted to say I have where to copy from...As mentioned in the title, I'm trying to make it run on an AMD ARUBA class hardware, using the r600g driver. When running under X, it works, and GL renderer is:
Quote:2020-03-25 23:33:16.394 T:140242814950208  NOTICE: GL_VENDOR = X.Org
2020-03-25 23:33:16.394 T:140242814950208  NOTICE: GL_RENDERER = AMD ARUBA (DRM 2.50.0 / 5.4.27-gentoo, LLVM 9.0.1)
2020-03-25 23:33:16.394 T:140242814950208  NOTICE: GL_VERSION = 4.3 (Core Profile) Mesa 20.0.2
2020-03-25 23:33:16.394 T:140242814950208  NOTICE: GL_SHADING_LANGUAGE_VERSION = 4.30
2020-03-25 23:33:16.394 T:140242814950208  NOTICE: GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 1832752
2020-03-25 23:33:16.394 T:140242814950208  NOTICE: GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 786432
When trying to run using GBM,  it fails with: FATAL: CApplication::Create: Unable to init windowing system
What I think is the relevant log extract:
Quote:2020-03-25 20:29:13.433 T:140243646427264  NOTICE: EGL_VERSION = 1.5
2020-03-25 20:29:13.433 T:140243646427264  NOTICE: EGL_VENDOR = Mesa Project
2020-03-25 20:29:13.433 T:140243646427264  NOTICE: EGL_EXTENSIONS = EGL_ANDROID_blob_cache EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_WL_bind_wayland_display
2020-03-25 20:29:13.433 T:140243646427264  NOTICE: EGL_CLIENT_EXTENSIONS = EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_wayland EGL_EXT_platform_x11 EGL_MESA_platform_gbm EGL_MESA_platform_surfaceless EGL_EXT_platform_device
2020-03-25 20:29:13.433 T:140243646427264   DEBUG: failed to find EGL config with EGL_NATIVE_VISUAL_ID=875713089
2020-03-25 20:29:13.433 T:140243646427264   DEBUG: failed to find EGL config with EGL_NATIVE_VISUAL_ID=875713112
2020-03-25 20:29:13.433 T:140243646427264   DEBUG: failed to find EGL config with EGL_NATIVE_VISUAL_ID=875713089
2020-03-25 20:29:13.433 T:140243646427264   DEBUG: failed to find EGL config with EGL_NATIVE_VISUAL_ID=875713112
2020-03-25 20:29:13.434 T:140243646427264   FATAL: CApplication::Create: Unable to init windowing system
full log
Am I right in thinking that the r600g driver doesn't support some texture type?

Thanks.
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