Guest - Testers are needed for the reworked CDateTime core component. See... https://forum.kodi.tv/showthread.php?tid=378981 (September 29) x
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Req Kodi on LG Web OS
(2023-10-31, 21:15)nayef Wrote:
(2023-10-31, 20:28)Pienoet Wrote:
(2023-10-31, 19:12)SoulReaver Wrote: Try setting channels to 2.0 and see if it shows up for you then.

Yes that does the trick but sadly still audio out of sync Sad

Are there any builds wich has a fix fotr this?

And is the whitelist gonna be fixed in next beta?

i set "ALSA: Default" and "7.1" and don't have issue sync 
https://streamable.com/yiy8xn

is this live tv playback?
Reply
(2023-10-31, 21:37)Pienoet Wrote:
(2023-10-31, 21:15)nayef Wrote:
(2023-10-31, 20:28)Pienoet Wrote: Yes that does the trick but sadly still audio out of sync Sad

Are there any builds wich has a fix fotr this?

And is the whitelist gonna be fixed in next beta?

i set "ALSA: Default" and "7.1" and don't have issue sync 
https://streamable.com/yiy8xn

is this live tv playback?
i try live tv & movie file ...
i use "org.xbmc.kodi_20.90.101_arm_wayland1_noaddons.ipk"
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(2023-10-31, 21:40)nayef Wrote:
(2023-10-31, 21:37)Pienoet Wrote:
(2023-10-31, 21:15)nayef Wrote: i set "ALSA: Default" and "7.1" and don't have issue sync 
https://streamable.com/yiy8xn

is this live tv playback?
i try live tv & movie file ...
i use "org.xbmc.kodi_20.90.101_arm_wayland1_noaddons.ipk"

Where i can find that build?

is it also for WEBos 5

EDIT: nvm i found it.

its an old alpha1 version
Reply
@Pienoet: No, that is working as intended. The setting controls the UI layer resolution and there is only one setting available. Any hardware accelerated video will use another layer that will correctly use the media's framerate. If you have media playing with judder that most likely means that the codec is not supported by hardware acceleration. In that case it's simply not possible to achieve smooth playback and it's something that cannot be fixed. Also note that I am working on this in my free time and asking when feature XYZ is going to be fixed/implemented is not going to speed things up.
@overburner: Because it's difficult. For a lot of people it works properly.
@nayef: We don't have anyone working on webOS 3.x specifically and I don't have a spare 3.X board to use for dev purposes. The 3.X build required a lot of hacks and streamlining those hacks has unfortunately failed based on the new webOS 4.x implementation.
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(2023-10-31, 22:16)sundermann Wrote: @Pienoet: No, that is working as intended. The setting controls the UI layer resolution and there is only one setting available. Any hardware accelerated video will use another layer that will correctly use the media's framerate. If you have media playing with judder that most likely means that the codec is not supported by hardware acceleration. In that case it's simply not possible to achieve smooth playback and it's something that cannot be fixed. Also note that I am working on this in my free time and asking when feature XYZ is going to be fixed/implemented is not going to speed things up.

Sorry for asking that was not my intention.

The live TV streams are x264 1080p 50hz so i assume this codec isnt supported by hardware accelaration.
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Hi all

I have a question about mount or instal kodi on USB.

I have rooted tv lg cx - Homebrew and instal kodi but memory is a problem Sad

I mount usb 16g:
Disk /dev/sda: 14.3 GiB, 15376318464 bytes, 30031872 sectors
Units: sectors of 1 * 512 = 512 bytes
Sector size (logical/physical): 512 bytes / 512 bytes
I/O size (minimum/optimal): 512 bytes / 512 bytes
Disklabel type: dos
Disk identifier: 0x4011c37a

Device     Boot Start      End  Sectors  Size Id Type
/dev/sda1        2048 30031871 30029824 14.3G  c W95 FAT32 (LBA)

What do I need to do next? Because : 
# mount -o bind /tmp/usb/sda/sda1 /var/palm/jail/org.xbmc.kodi/usb
mount: /var/palm/jail/org.xbmc.kodi/usb: mount point does not exist

I try:

~ # mount -o bind /tmp/usb/sda/sda1 //media/developer/apps/usr/palm/applications
/org.xbmc.kodi/usb
mount: /media/developer/apps/usr/palm/applications/org.xbmc.kodi/usb: mount point does not exist.

Help please

Regards
Reply
@mufex
Hi,
You can offload .kodi to USB.  Install Kodi. Start it and set it up. Then copy the entire .kodi folder on USB to /tmp/usb/sda/sda1/ and then delete the entire contents of the .kodi folder on the TV. The .kodi folder on the TV must remain empty.
Mount with the following script:
kodi:
#!/bin/sh
jailer -S -t native_devmode -p /media/developer/apps/usr/palm/applications/org.xbmc.kodi -i org.xbmc.kodi
mount -o bind /tmp/usb/sda/sda1/.kodi /var/palm/jail/org.xbmc.kodi/media/developer/apps/usr/palm/applications/org.xbmc.kodi/.kodi

To make this permanent, you need to save the script in /var/lib/webosbrew/init.d/ and make it executable, with chmod +x filename. (For example, chmod 777 kodi) if the file name is kodi.
This must be saved as files and must not have any extension in the name like .sh/.bash .txt etc.

“Executable scripts in here will be launched on boot by /var/lib/webosbrew/startup.sh (main startup script)
Note the filename may only contain a-zA-Z0-9_- (and no .sh/.bash etc.) since this is executed by run-parts
run-parts requires the files to be executable (chmod +x $file) and to exit with status code 0.”
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(2023-10-31, 22:16)sundermann Wrote: @Pienoet: No, that is working as intended. The setting controls the UI layer resolution and there is only one setting available. Any hardware accelerated video will use another layer that will correctly use the media's framerate. If you have media playing with judder that most likely means that the codec is not supported by hardware acceleration. In that case it's simply not possible to achieve smooth playback and it's something that cannot be fixed. Also note that I am working on this in my free time and asking when feature XYZ is going to be fixed/implemented is not going to speed things up.
@overburner: Because it's difficult. For a lot of people it works properly.
@nayef: We don't have anyone working on webOS 3.x specifically and I don't have a spare 3.X board to use for dev purposes. The 3.X build required a lot of hacks and streamlining those hacks has unfortunately failed based on the new webOS 4.x implementation.
However, if you would like to continue development or test any build for webOS3.x, I can test and send log or reports.
Reply
Some skins require  "script.module.pil' v1.1.7
after install skin i have error in log:
Code:
Error Type: <class 'ModuleNotFoundError'>
Error Contents: No module named 'PIL'
How fix this?
Reply
PIL works fine in Beta1 and later. You might be able to extract PIL from a nightly ipk and use it in the 3.x version
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anybody know how i can access my usb hard drive in kodi its not showing under /tmp/usb/sda, yet i can access it from the tv source menu and play my media from the tv's media player only kodi cant see it
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(2023-11-03, 05:30)reapers123 Wrote: anybody know how i can access my usb hard drive in kodi its not showing under /tmp/usb/sda, yet i can access it from the tv source menu and play my media from the tv's media player only kodi cant see it

I would take a look at /tmp/usb/sda/sda1/.
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How login sftp via Filezilla?
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(2023-11-03, 03:00)sundermann Wrote: PIL works fine in Beta1 and later. You might be able to extract PIL from a nightly ipk and use it in the 3.x version

YES!
i try use folder "PIL" from:
Code:
org.xbmc.kodi-webos_21.0~b1\usr\palm\applications\org.xbmc.kodi\lib\python3.11\PIL
and now fixed!

1- can i use all files in folder "python3.11" for better work?

2-I noticed that some video files play without problems and some files only show a black screen. Are there recommended settings to bypass these random problems?
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So LG C7, C8, & C9 can play single-track/dual-layer DV HDR profile 7 (BL+FEL+RPU).TS ? Or is the enhancement layer being converted to profile 8.1 via @quietvoid's technique?

If it can play FEL does it require calling LG's native player via external-player call in Kodi?

This post https://forum.kodi.tv/showthread.php?tid...pid3167894 seems to indicate MEL is playable.

I couldn't find anything in the Wiki.
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