2009-01-18, 14:29
It was the parallelism patch that made it lag more again. I undid it and now the lag is smaller. But it's still there. AlTheKiller mentioned something about frame counting code in XBMC. Maybe this is the problem?
The lag has been smaller in later revisions, I have to diff my way back to see. Any help would be appriciated
The lag has been smaller in later revisions, I have to diff my way back to see. Any help would be appriciated