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bobo1on1
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Something is wrong there, when you press o fps should be about the same as the refreshrate.
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bobo1on1
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Maybe your system just can't render that fast, try with some low quality video (dvd for example).
With override on it should play really slow if the value used for refreshrate is higher than the actual refreshrate.
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Hitcher
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2009-03-02, 20:12
(This post was last modified: 2009-03-02, 20:17 by Hitcher.)
Ah, we're getting somewhere.
I turned off 'High Quality Upscaling' to lessen the load on my HTPC and both 23.98fps and 25fps videos were showing 60fps. Again I tried the override but no change.
After much testing (and a lot of WTH moments) I've finally figured out what it's doing on my system.
It only uses the start up refresh rate of XBMC as the fps of any video - even changing the GUI refresh rate during testing will have no effect unless XBMC is then shutdown and restarted.
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bobo1on1
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That means the build is too old.
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Hitcher
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Even though PolliSoft's using your last change (18163)?
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tslayer
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You should really do your own build to be sure what is really in there and which change you are testing. You'll avoid these problems of not knowing exactly which build and changes are in the version you are testing.
42.7% of all statistics are made up on the spot
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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bobo1on1
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Well, either he didn't, or it got lost in the merge.
The fps you see in the codec information is the exact same value used by dvdplayer.
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Forgive my noobness, I just started to try to build XBMC and was wondering if there's still a need to download libsamplerate separately as it seems to be included in the \xbmc\lib folder. Also I get 176 warnings in total when (release) building this branch, is that normal. I got the feeling I'm missing something.
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bobo1on1
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WiSo fixed libsamplerate, so no need for it anymore (on windows).
Remember a warning is just that, a warning, the compiler tells you to pay attention to something, I wouldn't worry about it, only if you get an error then something is wrong and you won't be able to compile.
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bobo1on1
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Probably some other problem I think, even if xbmc doesn't know the refreshrate fps should still be about the same as the refreshrate, the movie will just play at the wrong speed (either chipmunk or Goa`uld mode).