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spiff
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2009-10-06, 15:56
(This post was last modified: 2009-10-06, 16:00 by spiff.)
yes it's fixed in latest ffmpeg but that does not mean we have updated it. something i doubt will happen this side of next release. encode to a sane format instead - problem fixed.
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spiff
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i can play the few wmv's i have i.e. my pr0n still works fine. that's the only thing wmv is used for afaik ;P or stinking drm'd crap but those i consider corrupt.
if i can contribute to them being slightly less common, i'd rather sit tight :>
on a more serious note, i'll air an ffmpeg update with the rest of the guys, see what we agree on. no promises
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OK, yes, you got me, the WMVs are indeed porn. For some reason almost all porn comes in WMV format. I don't know why either.
Thanks for continuing to follow up!
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Whats the policy on ffmpeg patches? Would you accept a patch that simply synced wmaprodec.c with SVN?
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spiff
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no. it wouldn't even work since our ffmpeg is from before wmapro was added officially, and hence hold on old encoder under the name wma3dec.c
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While I'm not familiar with the xbmc checkout, presumably I'd just have to rename the ffmpeg file before running diff?
Or do you mean a patch isn't welcome regardless?
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spiff
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see if your pr0n works better in r23484 (linux/osx only - dlls will follow soon i'm sure). if it does, please do not think of me while enjoying/creating the, ehrm, spills.
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spiff
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you need to take those issues upstream - those are ffmpeg demuxer asserts and not something i can do anything about. you could try and comment the assert and see what happens for laughs..
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2009-10-07, 02:54
(This post was last modified: 2009-10-07, 02:57 by rodalpho.)
Shrug, ffplay/mplayer/vlc/totem/etc all play and seek through these files fine. To my untutored eyes, it seems very clear that the problem is how dvdplayer uses ffmpeg, not ffmpeg itself.
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spiff
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mplayer, vlc and totem have separate demuxers. ffplay is the only one i care about of those and i always have the same behaviour there. bad seeks, asserts. remember your average distro package is obviously compiled with -DNDEBUG.
i'm not saying there aren't bugs/issues, just that i haven't found one that isn't reproducable in ffplay yet.