Noob question: is there *any* release of Aeon that's actually, you know, stable?
#16
Showmix 2.5 works perfect......... you have to remember aeon is dead there are only a few mods still being updated and showmix is with out doubt the best lol
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#17
Uninstalled my existing version of XBMC without removing my profile folder.

I installed the "26321-DX XBMC" from his above post. *Note* I have Windows7 so during the XBMC install I made sure to UNCHECK the directX web install and the 2008 C++ re-disro install options. Windows7 has both already "built in" so to speak. Under the normal main XBMC download for windows these are grayed out.

I then navigated to the Aeon Phil65 thread and downloaded the most recent mod and dumped it into my skin folder.

I fired up xbmc and........ FLAWLESS!!! This is the fastest I have ever seen Aeon run. I have over 1300 movies and it is super fast...and super STABLE. It is as fast and stable as confluance!!! (on my machine)

The main XBMC for Windows downloads do not have the option to not install Directx and C++ re-distro. I think the forced install may be cause of issues a lot of users are having. This was brought up in another thread, I think in the main Windows one, that bleeding edge users / gamers / or Win7 users have these packages installed already and XBMC installing again can break some stuff.

No sure what chewy codec and driver morsels are are in this 26321-DX build but it is smokin. Kudos to whom ever did the build.. I cannot believe how fast Aeon-Phil65 is. *NOTE* I use Nvidia video. not sure how DX builds run with ATI.

@Z][iggy I have never been able to run Showmix (BSOD) but it now runs and is pretty darn cool. I think I'll keep both.....
I hope this post can help some others who are having issues. Take my advise on this, use the 26321-DX from the earlier link post..
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#18
I'm running xbmx live so the windows version isn't really an option for me.

I guess I should back up and ask, will this DX windows build use nvidia ion vdpau acceleration?
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#19
Solution for all crashes was found recently, thanks to phil65!

Download and install this version of xbmc: http://forum.xbmc.org/showpost.php?p=472...tcount=944
Your Aeon skins will be back to life like magic... and so damn stable!

Install it and if it fixes your problem, please spread the word to help others :-)
-Kris
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#20
antropus Wrote:Solution for all crashes was found recently, thanks to phil65!

Download and install this version of xbmc: http://forum.xbmc.org/showpost.php?p=472...tcount=944
Your Aeon skins will be back to life like magic... and so damn stable!

Install it and if it fixes your problem, please spread the word to help others :-)
-Kris

no thx goes to nuka and jmarshall, i only implemented their fix and compiled it (and annoyed the developers with crash reports).
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#21
headcase Wrote:I'm running xbmx live so the windows version isn't really an option for me.

I guess I should back up and ask, will this DX windows build use nvidia ion vdpau acceleration?

the fix is also implemented in SVN now and will be included in the next xbmc release.
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#22
Can I use the svn ppas as instructed here http://forum.xbmc.org/showthread.php?tid=54350 or is there some other process to obtain a nightly svn build?

Or conversely is it just a change to flat file that I can manually make myself?
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#23
I'm lost on trying to install the latest svn build. I've followed the doc and that didn't work (seemed like it was a bit old anyway), I found a deb of r26422 on http://sshcs.com/xbmc/?mode=Links and tried installing that via dpkg -i but that doesn't seem to do anything. I notice is says, 'warning downgrading blah blah blah' but I figure I'm missing a step somewhere. When I boot into xbmc sys info shows 'compiled Dec 24'.

Can anybody give me any pointers? I'd love to have stable Aeon before they get around to do another release in a few months.

I'm running xbmc live installed to the hdd btw.
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#24
what exactly was fixed?? can someone link to changeset?
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#25
ventech Wrote:what exactly was fixed?? can someone link to changeset?

here it is
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#26
I'll check tonight when I get home, but do those files exist in the xbmc install directory that I can just make the code change manually myself? I can't seem to find any definitive guide for installing from svn to a running xbmc-live install. And I'm not that thrilled with waiting for a few months before they make a new release available.

Or, seeing as how they're source files, what is the resulting file that gets built with that code that I can manually change? Sorry, not a dev so I have only peripheral ideas on how this stuff works.

If somebody knows how to complile an xbmc-live build from svn I'd really appreciate it!
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#27
headcase Wrote:I'll check tonight when I get home, but do those files exist in the xbmc install directory that I can just make the code change manually myself? I can't seem to find any definitive guide for installing from svn to a running xbmc-live install. And I'm not that thrilled with waiting for a few months before they make a new release available.

Or, seeing as how they're source files, what is the resulting file that gets built with that code that I can manually change? Sorry, not a dev so I have only peripheral ideas on how this stuff works.

If somebody knows how to complile an xbmc-live build from svn I'd really appreciate it!

you´ll surely find something in the forum or in the wiki how to compile xbmc live (for example I found this)

you won´t be able to fix that by editing a compiled file.
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#28
phil65 Wrote:you´ll surely find something in the forum or in the wiki how to compile xbmc live (for example I found this)

you won´t be able to fix that by editing a compiled file.

I've actually followed that twice now ....

https://xbmc.svn.sourceforge.net/svnroot...xport/XBMC = 404.

Looking at the branches, I don't know which one I'm supposed to use? Sad
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#29
Finally pulled together all of the information needed to compile and install (as usual it's not in one place) from svn. Now issue is trying to find out why when I compile from latest svn that I can't get vdpau support.

I know it has something to do with needing nvidia libraries, but libraries mentioned (nvidia-190-libvdpau and libvdpau-dev) don't exist in the noted ppas?
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#30
I haven't tested the build being discussed here yet, but I was just wondering if it was pre-camelot or post-camelot?
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Noob question: is there *any* release of Aeon that's actually, you know, stable?0