2011-09-24, 10:32
jasonvp Wrote:Hi guys,
Player.GetProperties/Player.Property.Name which replaced Player.State has no "playing" or "paused" option. Are these going to be added?
We thought that having "playing" and "paused" was kindof overkill and then we decided that we use the "speed" property to determine whether a player is currently playing (speed != 0) or is paused (speed = 0).