2011-11-12, 12:27
I'm starting to update Yatse to last Eden since JSON changes are slowing a little
I've got a small question about Player.Open.
What is the real way to use it ?
For the moment for audio albums for example i build playlist then I send a simple :
But in XBMC logs it generates lots of warning :
Do i really need to pass all those args ? What value should i use for them then ?
Reading more the logs during writing it seems perhaps the warning are generated by :
But the question remain
I've got a small question about Player.Open.
What is the real way to use it ?
For the moment for audio albums for example i build playlist then I send a simple :
Quote:JSONCMD : Player.Open - {"item":{"playlistid":1}}
But in XBMC logs it generates lots of warning :
Quote:11:23:12 T:4652 WARNING: JSONRPC: Missing property "file" in type
11:23:12 T:4652 WARNING: JSONRPC: Missing property "directory" in type
11:23:12 T:4652 WARNING: JSONRPC: Missing property "movieid" in type
11:23:12 T:4652 WARNING: JSONRPC: Missing property "episodeid" in type
11:23:12 T:4652 WARNING: JSONRPC: Missing property "musicvideoid" in type
11:23:12 T:4652 WARNING: JSONRPC: Missing property "artistid" in type
11:23:12 T:4652 WARNING: JSONRPC: Missing property "albumid" in type
Do i really need to pass all those args ? What value should i use for them then ?
Reading more the logs during writing it seems perhaps the warning are generated by :
Quote:JSONCMD : Playlist.Add - {"item":{"songid":12},"playlistid":1}
But the question remain