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For me, that seems like a good link between the 4 big ratings systems.
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jas8340
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I'm going to be fairly busy with work and school for the next two or so weeks. I'll have some more developments on the site then. In the meantime, are there any other suggestions or comments?
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jas8340
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Alright, I'm back. I apologize that took way long than I expected. I'm planning on resuming development today and hopefully start importing data soon.
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jas8340
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2010-08-30, 14:31
(This post was last modified: 2010-08-30, 14:57 by jas8340.)
Sweet! I'll have to take a look at your python scripts. What are the crc values used for? I noticed that some games have more than one crc values.
Edit:
Also, what about these values for the players field:
One Player
Two Player Alternating
Two Player VS
Two Player Co-op
Two Player VS and Co-op
Multiplayer VS
Multiplayer Co-op
Multiplayer VS and Co-op
Multiplayer Only
All of the Two and Multiplayer modes (with the exception of Multiplayer Only) assume the game has a a one player mode as well. I can add some instructional text to the site that explains that and cite examples of each.
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malte
Skilled Python Coder
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Crc values are the checksums of the rom files. So all people will have the same crc value for the same file no matter if they rename the file or what system they are on. There are different crc values for one game because there exist different versions of the same game. Sometimes it is more reliable to use crc values because you don't have to take care of file naming and you can use game titles that are not allowed as filenames (length restriction on xbox or unallowed characters on all systems). If you search for one game and even if you find it at hundred different places you will only have a hand full of different crc values but a lot more different file names.
Thats why it would be handy to use it as an alternative key in your API.
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jas8340
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For the API results, what would be better: displaying a comma separated list of crc values within a single xml element or a group of elements for each crc value.
Example A:
<CRCValues>1234abc, asfe2145</CRCValues>
Example B:
<CRCValues>
<Value>1234abc</Value>
<Value>asfe2145</Value>
</CRCValues>
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spiff
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second. that's the xml way. in fact i would have ditched the surrounding tag entirely and just had multiple <crcvalue> tags
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jas8340
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Alright, I modified the Game API calls to accept crc values as input parameters but the crc values aren't displayed within the XML.
Along those lines, should the crc values be displayed on the website itself? From what I understand, it seems to be a fairly static. Does it only apply to rom files or is it extended to isos as well?
I should be promoting these changes either today or tomorrow.