[WIP] Addon system refactor for multiple programming languages - Overview/Status
#61
Hi Jim... What languages do your changes bring to XBMC? You said PHP but maybe also CSS/(x)HTML? Or Perl? Or does it depend on available bindings?
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#62
How do you intend to write a plugin in XHTML/CSS? Those are markup languages and not scripting/programming languages Wink
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#63
the reason for asking is not knowing. sorry for asking ..
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#64
I'll be happy to get one other for now Smile

Depending on the approach (I've been working on using SWIG), then maybe eventually everything SWIG brings to the table. However, I've been having issues with SWIG so we'll see.
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#65
Thnx. I found it: http://swig.org/compat.html#SupportedLanguages

And the reason I was asking about css/(x)HTML is that I thought it might be used to make incredible skins. Why not replace those XBMC-only XML-files to a industry standard markup language?
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#66
XML is about as standard as it gets...

I don't think Montellese is trying to give you a hard time; just pointing out that HTML and/or CSS aren't programming languages.

All they do is tell a web browser (or other client) how to display text/images.

Add-ons require a real programming language, either compiled (such as C++, Java) or scripting (Perl, Python, PHP, etc.)
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[WIP] Addon system refactor for multiple programming languages - Overview/Status1