2011-08-23, 22:14
grywnn Wrote:*beep*
sorry for the long silence.
As some of you suggested, i've been quite busy on my job for the last months.
This didn't mean that i dropped XBMC Commander though.
Since the current version is running pretty stable and near bugfree, i decided to rip appart the core of the project, and implement a totally different caching mechanism (database driven). For this i adapted a iOS framework called core data, learning how to work with it btw.
Well, after two months of struggling with core data i've got something up and running that is running somehow, but far from stable.
And every problem i fix seems to give birth to two more...
I'm very seriously considering dropping back to the version i forked from about 2 months ago, and start adding features again instead of improving the base.
BTW there is a "bug" in recent nightlies, preventing gestures from working:
Turns out the keycodes i used for up/down/left/right (found them by trial and error) have been fixed in XBMCs codebase.
I'll adapt to this asap.
For now, there's a workaround:
Add the following to your keyboard.xml
(Thanks Vincent for the tip)Code:<keymap>
<global>
<keyboard>
<!-- XBMC Commander fix -->
<ampersand>Up</ampersand>
<leftbracket>Down</leftbracket>
<percent>Left</percent>
<quote>Right</quote>
</keyboard>
</global>
<FullscreenVideo>
<keyboard>
<!-- XBMC Commander fix -->
<ampersand>BigStepForward</ampersand>
<leftbracket>BigStepBack</leftbracket>
<percent>StepBack</percent>
<quote>StepForward</quote>
</keyboard>
</FullscreenVideo>
</keymap>
So long,
Heiner
(I have only read through the last page of new posts here, so if there's something urgent, feel free to give a note)
Thanks, thats the fix for my problem!