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[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC
Angelscry Wrote:Create a ncdz-launcher.bat file into the same directory as the started application (example : ncdz.exe) like this one:

"C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe" -mount 0,%1
ncdz.exe
"C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe" -unmount 0

Modify your NeoGeo CDZ launcher configuration to start the ncdz-launcher.bat instead of the ncdz.exe application. Here is the corresponding part of the launchers.xml file :

<launcher>
<name>NeoGeo CD (ncdz)</name>
<application>C:\Program Files (x86)\NeoGeo_CDZ_Emulator_V20051225_win\ncdz-launcher.bat</application>
<args>"%rom%"</args>
...

Now every time you will use this launcher it will automatically mount the ISO/CD image and then start the application. When the application will be closed, the ISO/CD image will be automatically unmounted.

Clever stuff, I have no experience with programming and have only done very bare minimum cmd prompt launching and usage etc. I don't want to clutter this thread up with explanation but it was my understanding that this would work it's way through line by line.
What is it that stops the script from launching line 3, right after it's opened the application?

Also how would this help for occasionally using a physical psx disc in a physical drive?

Or am I trying to overcomplicate things having a 'Launch Disc' item amongst the rom lists, when the simple answer is to create another PSX launcher that doesn't use the %rom% argument?

------------------------------------------

ADDITION: Just hit that addony error and lost my launchers while adding fanart to resident evil. I smiled very much being able to re-instate a backup from 2 seconds previously from the addon settings Big Grin
As my own precaution prior to last update, after scanning files to launchers, I've also exported their nfo's and saved art so it wouldn't take hours importing data for whole collections again should I lose it all again Smile

Sadly much of my scraped rom data is incorrect, I just set all scrapers to auto and left it to it, there was no way I was manually managing my way through 3 confirmations per rom with whole collections per console! 3000+ pop ups to go through, select and confirm every GBA rom? No thanks! Tongue

I'll probably end up deleting every sports game across all consoles... 1 football/basketball/hockey/baseball/racing game isn't going to offer anything or play very different to any others, and would save a substantial amount of hard drive space and time navigating lists/importing files etc!

Is there a database/list somewhere of opinions on superior platform per game? eg THPS3 = PS2 > N64, Mortal Kombat = Sega > Nintendo
Because that could save some time and space too Tongue as well as give me new console/game suggestions Smile
(2013-02-08, 00:20)locoguano Wrote: Purely a cosmetic concern here...

My wife likes Windows Media Center, so (within Aeon Nox) I created a custom button that launches to the WMC guide, no splash. When I click the button, XBMC switches to windowed mode, then back to full screen, the WMC launches. Is there some setting that I need to change to skip the first couple steps and just launch WMC over XBMC? Just looking for a smoother transition.

p.s. I tried using "full screen window" instead of true full screen. It did the same thing.
To avoid XBMC switch into windowed mode you have to :
  • Set XBMC video settings to "true full screen"
  • and set, in Advanced Launcher, the launcher Advanced setting option "Toggle XBMC into Windowed Mode" to OFF
It will be the smotthest transition possible. But you have to know that the "true full screen" mode of XBMC is not always compatible with some applications (ressource sharing problem, XBMC freezes or crashes).
(2013-02-08, 01:01)z-vap Wrote: Hey guys. Hope you can help me. I wanted to get completely off of 7MC and use XBMC. Now that Frodo is released I have integrated LiveTV.

Next thing was me integrating the HuluDesktop, as I don't really like the functionality of the xbmc hulu app.

One thing I did when I was on Eden, was I created a shortcut that pointed to a autohotkey launcher that would hide and freeze xbmc then launch my app. Once I exited the app, then it would unhide and unfreeze xbmc.

I had integrated the Kylo browser with this method and, now with Frodo out, was just about to do it with HuluDesktop. However now I noticed that the the kylo and hulu won't launch anymore.

The shortcuts still work, if I click them with my mouse, but ADVLauncher throws an error if I choose them there.

Here's my xbmc.log
Here's my Launcher.xml
Here's my post on how to integrate the autohotkey with a shortcut.

Thanks for any help
Please, use the last version of Advanced Launcher (actually 1.12.0) : http://forum.xbmc.org/showthread.php?tid=85724
(2013-02-08, 01:04)aNILEator Wrote: Clever stuff, I have no experience with programming and have only done very bare minimum cmd prompt launching and usage etc. I don't want to clutter this thread up with explanation but it was my understanding that this would work it's way through line by line.
What is it that stops the script from launching line 3, right after it's opened the application?
Each line is executed when the previous one is executed/finished. So the third line is started when the emulator is closed.

(2013-02-08, 01:04)aNILEator Wrote: Also how would this help for occasionally using a physical psx disc in a physical drive?

Or am I trying to overcomplicate things having a 'Launch Disc' item amongst the rom lists, when the simple answer is to create another PSX launcher that doesn't use the %rom% argument?
Effectively, if you want the play physical disc you just have to create a specific launcher/script that will start your emulator with a specified cd/dvd drive.
(2013-02-08, 01:04)aNILEator Wrote: Sadly much of my scraped rom data is incorrect, I just set all scrapers to auto and left it to it, there was no way I was manually managing my way through 3 confirmations per rom with whole collections per console! 3000+ pop ups to go through, select and confirm every GBA rom? No thanks! Tongue
The automatic scraping will never be perfect. The scraping quality also mostly depend how close to their title your rom files are named. It will also depend of a scraper/database you are using. Personnaly I'm using Allgame for data, and GameFAQs or MobyGames for thumbs and fanart images.
That did it.. thanks!
Version 1.12.1
This new version of Advanced Launcher fix some minor display bug related to the last added backup feature. It will also try again to fix the problem related to the launchers.xml file corruption, by some replacing "Container.Refresh" calls by some "Container.Update" ones. This will reduce the number of launchers.xml file acces, and maybe be reduce the number of chance of corruption. Finally this version clean all the log returns send to the xbmc.log file... to prepare the next version of Advanced launcher which is planned to include a full and more complete debug report log.

Changelog
  • Fix load backup message display.
  • Fix load backup option display.
  • Replace some "Container.Refresh" calls by "Container.Update" ones.
  • Clear all Advanced Launcher log returns (for next Advanced Launcher own debug mode).
i have the most recent version installed and am following the youtube tutorial on uning .lnk shortcuts and for the life of me i cant get it to work,,,can you confirm that this feature still works for me please

i think the procedure must have changed or something
(2013-02-08, 19:50)garyedwardjohns Wrote: i have the most recent version installed and am following the youtube tutorial on uning .lnk shortcuts and for the life of me i cant get it to work,,,can you confirm that this feature still works for me please

i think the procedure must have changed or something
There is actually a small bug into version 1.12.1. If will be shortly fixed by version 1.12.2. Sorry.


Version 1.12.2
This new version of Advanced Launcher fix a bug with the autobackup occuring when no launchers.xml file was previously created.

Changelog
  • Fix backup bug when no launchers.xml file exist.
(2013-02-08, 19:53)Angelscry Wrote:
(2013-02-08, 19:50)garyedwardjohns Wrote: i have the most recent version installed and am following the youtube tutorial on uning .lnk shortcuts and for the life of me i cant get it to work,,,can you confirm that this feature still works for me please

i think the procedure must have changed or something
There is actually a small bug into version 1.12.1. If will be shortly fixed by version 1.12.2. Sorry.


Version 1.12.2
This new version of Advanced Launcher fix a bug with the autobackup occuring when no launchers.xml file was previously created.

Changelog
  • Fix backup bug when no launchers.xml file exist.

ty ty ty...i thought i turned stupid or something
(2013-02-08, 20:10)garyedwardjohns Wrote:
(2013-02-08, 19:53)Angelscry Wrote:
(2013-02-08, 19:50)garyedwardjohns Wrote: i have the most recent version installed and am following the youtube tutorial on uning .lnk shortcuts and for the life of me i cant get it to work,,,can you confirm that this feature still works for me please

i think the procedure must have changed or something
There is actually a small bug into version 1.12.1. If will be shortly fixed by version 1.12.2. Sorry.


Version 1.12.2
This new version of Advanced Launcher fix a bug with the autobackup occuring when no launchers.xml file was previously created.

Changelog
  • Fix backup bug when no launchers.xml file exist.

ty ty ty...i thought i turned stupid or something
No, no... Just me. When making the backup of the launchers.xml file I have forget to test if the file was existing or not.

(2013-02-08, 20:15)Angelscry Wrote:
(2013-02-08, 20:10)garyedwardjohns Wrote:
(2013-02-08, 19:53)Angelscry Wrote: There is actually a small bug into version 1.12.1. If will be shortly fixed by version 1.12.2. Sorry.


Version 1.12.2
This new version of Advanced Launcher fix a bug with the autobackup occuring when no launchers.xml file was previously created.

Changelog
  • Fix backup bug when no launchers.xml file exist.

ty ty ty...i thought i turned stupid or something
No, no... Just me. When making the backup of the launchers.xml file I have forget to test if the file was existing or not.

i got through the launcher creation this time but my .lnk items are still not appearing

when creating the launcher i name it 'games' and after the creation of the launcher i am left only with 1 item called 'games' that does nothing...btw i am using the youtube tutorial
(2013-02-08, 20:25)garyedwardjohns Wrote:
(2013-02-08, 20:15)Angelscry Wrote:
(2013-02-08, 20:10)garyedwardjohns Wrote: ty ty ty...i thought i turned stupid or something
No, no... Just me. When making the backup of the launchers.xml file I have forget to test if the file was existing or not.

i got through the launcher creation this time but my .lnk items are still not appearing

when creating the launcher i name it 'games' and after the creation of the launcher i am left only with 1 item called 'games' that does nothing...btw i am using the youtube tutorial
As described into the tutorial you need to make Add Item / Scan for new Items to link your .lnk file to the launcher. I also strongly suggest you to read the user guide : http://www.gwenael.org/forum/viewtopic.php?id=3

add items worked great ty
(2013-02-08, 03:14)Angelscry Wrote: Please, use the last version of Advanced Launcher (actually 1.12.0) : http://forum.xbmc.org/showthread.php?tid=85724

Thanks. Its working now. Sorry, I thought that plugin this would auto update, like many of the other apps.

Couldn't find anything on this with search.

Is there a way to hide the Advanced Launcher "Opening Stream" message box?
(2013-02-12, 00:34)davelr Wrote: Couldn't find anything on this with search.

Is there a way to hide the Advanced Launcher "Opening Stream" message box?
Which "Opening Stream" message box are you talking about? How do you do to obtain it? Which version of XBMC are your using? With wich skin?
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