2012-03-29, 19:30
(2012-03-28, 22:16)Angelscry Wrote:(2012-03-28, 21:43)zurgdawg Wrote: Thanks for the great feature Angelscry, really enjoying it.Advanced Launcher only indicate thumbs and fanart images paths to XBMC. XBMC save this images into its cache folder, then this cached images are displayed by XBMC through the skin. Advanced Launcher do not manage any images, only paths of these images.
Question - I have a modern system with plenty of resources (AMD E-350 APU, 8GB RAM, SSD HD, etc) yet I experience quite a bit of lag when the thumbnails populate. For example, if I click on one of my launchers and it is set to the view that shows all of the thumbnails, about 40% of the thumbs will be present immediately but others will just show an empty box and slowly load into frame taking upwards of 5 seconds to populate. If I scroll down the list, the behavior continues as some thumbs are present while others take a while to populate. If I let them all populate, leave the launcher, and then return, the same behavior continues. Any suggestions on how to improve performance here?
Thanks again.
Your lag problem could be related to the size of a thumb and fanart images. More images are big, more they take place into memory and more it will take time to display them (even is cached). Your thumbnails and XBMC cache folder are on the same system? Not on a network harddrive? What is typically the size (into Kb or Mb) of these thumb images? PNG or JPEG format? A thing you can try is to downscale the thumb size and save them as JPEG with a higher compression level (around 75%). It will surely reduce the memory usage.
Or maybe you have a cache problem with XBMC. Cache disabled (I'm not sure it's possible) or no write access to the cache folder...)
Thanks for the direction! I'll start playing with things this weekend and let you know. I guess I had just assumed that since the images were coming from scrapers, they would be in good shape for use but your comments make complete sense.