2010-11-22, 03:36
Angelscry Wrote:Personally, on my system, I'm using the arguments :
Both ways are correct depending if you are using .BIN or .ISO images of the games. But, honestly, I do not know which arguments are or will be the most used. I think we have to wait and see. Thank youCode:-nogui -loadiso
I'd trust your judgment on this more than mine. So feel free to change it to -loadiso. Thanks!... Also, if anyone else knows any we could add in there (WinUAE maybe?), we could add it.
smithr99 Wrote:i assumed not as you're from Montreal! My French is terrible! Thanks very much for this updated launcher though - it rocks!Yay Canada!
Angelscry Wrote:I'm not really sure that it will be possible. Actually how the XBMC/launcher add-on works is that when you start an application, XBMC go directly into background and it is the application which take the control (and also the keys control). It must be like this because we do not want to control the application and XBMC at the same time with the same keys. When the application is closed (by itself), XBMC take the control back. It may be possible to use a third-party script to check if key are pressed or not... but I'm not sure it will works directly form XBMC or from the launcher add-on. I will think about this.I was wondering about the same thing too. There would have to be a background process to check if the button is pressed. Using Popen() might be the way around it, but I honestly done much with Python yet.