2010-12-13, 16:51
rbrohman Wrote:The majority of box images (I've only looked at my snes collection thus far, but would imagine this to be the same for many systems) seem to be using the naming convention of "Game Name (xx)" where (xx) is either JP, EU or US. I believe that currently AL just takes the first image on the list. Is there a way for AL to select the desired region based on a setting - globally or by launcher?I find the Datomatic naming works quite well. Merging the clones with the originals via RomCenter or other tools will also help. Using P/Clone, and merging all your roms will make your life easier.... Ends up giving you:
2020 Super Baseball (USA).zip
---- 2020 Super Baseball (USA).sfc
---- 2020 Super Baseball (Japan).sfc
Super Mario Kart (Europe).zip
---- Super Mario Kart (Europe).sfc
---- Super Mario Kart (USA).sfc
---- Super Mario Kart (Japan).sfc
EmuMovies uses the same No-Intro naming convention, so it ends up working quite well for the titles/snaps artwork when linked up with XBMC Advanced Launcher.
Angelscry Wrote:I'm not sure that you could use 2 different kind of paths into the same command line (C:\### and smb://). The first one is specific to Windows and the second one is specific to Linux and Networks. I'm not sure that Windows emulators can use paths under Linux or Networks format.On Linux, you can automount the smb file share with fstab so that you have clean paths which ZSNES will understand (no smb://). On Windows Vista/7, you can either use mapdrives, like Angelscry suggested, or mklink. mklink is like symbolic links, but for Windows:
If you plan to use XBMC under windows the first thing to do is to map your network drive under windows like this. After this you will be able to access your network drive using a drive letter path like this for example :
Z:\\tower\Game/Emulator\SNES\ROMS\Chrono Trigger (U).zip
. Then all your command lines will be homogeneous and I think it will solve your problem.
http://www.howtogeek.com/howto/windows-v...ows-vista/