2011-01-08, 23:58
Angelscry Wrote:Have you try this ? For Windows users, to avoid any Direct3D conflict between XBMC and emulators, you need to activate the Use a fullscreen window rather than true fullscreen option into the Settings / System menu of XBMC.
like i just said, the problem doesnt happen on the older version of the plugin, so not sure why I'd suddenly have a horrible experience with the new version.