2011-08-10, 21:08
Angelscry Wrote:Version 1.5.0 : This new version of Advanced Launcher bring 2 principal features :
- First, the display of a loading message feedback after starting a stand alone launcher or an item.
Here is how must look like the content of the launchers.xml file to use XBMC built in functions :
- Second, this update add the possibility to use XBMC built in functions as launchers (stand alone or files launcher). Actually it is not possible to directly use these built in functions from Advanced Launcher. You will need to edit manually the launcher.xml file to use them. Here is some example how to use the XBMC built in functions into Advanced Launcher.
The <application></application> tag must be manually set as "xbmc" and the <args></args> will contain the XBMC built in functions. In the above example (stand alone launcher), the launcher will display the Cowboy Bebop XBMC TV Show folder define by the ActivateWindow() function.Code:<launcher>
<id>4153abdccf96c9034d754c16509a213e</id>
<name>Cowboy Bebop</name>
<application>xbmc</application>
<args>ActivateWindow(10025,"videodb://2/2/1/")</args>
...
Code:<launcher>
<id>d7479b73d52d896526d3b6e503c639d3</id>
<name>Cow Boy Bebop 2</name>
<application>xbmc</application>
<args>PlayMedia(%rom%)</args>
<rompath>/media/DDReseau/VIDEO/SeriesTV/Cowboy Bebop/</rompath>
...
<romext>avi|mp4|mkv</romext>
...
This second example abode (files launcher) will play into XBMC all the video files (having avi, mp4 or mkv extensions) that are present into the directory defined by <rompath></rompath> using the PlayMedia() built in function. All the Advanced Launcher tags (%rom%, %romfile%, etc... ) could be used into <args></args> as for other files launchers.
Changelog :
- add XBMC built in functions support for launchers (manual settings).
- add loading message feedback after starting an item.
- cleaning message display delay.
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