2012-02-07, 12:12
Freakish Wrote:I wouldn't necessarily say that, I have been looking into it and it appears their are ways to enumerate between audio devices in Windows via C/C++.
This would seemingly be a lot less complicated than the Dual audio output, as this would be just XBMC overriding Windows audio output, via a switch, shortcut key or by auto detecting the codec or channels internally in XBMC.
I guess this has not been suggested independently to anyone as the initial suggestions for dual output is not necessary for many of us, so I will keep it separate from this thread.
But I can't see why it would be very hard to implement what I've said in the newer Audio engine for a competent C developer.
Dilligaf Wrote:Did you read his suggestion? He was not asking for dual output. He was asking for a way to switch outputs from within XBMC with a remote command or whatever. This would eliminate the timing issues. I think it is a very good suggestion and would be very useful. In my situation I have speakers outside at my pool hooked up to zone 2 of my amp. Zone 2 won't put out digital inputs so when I want to listen by the pool I need to switch my HTPC to analog output. Being able to incorporate that into a macro on my remote would make it a lot easier.
HOW-TO submit an official Feature Request
As for the implementation of this patch to the new AE, it's been asked before and it's been answered very clearly by the devs.
Cheers
Nessus