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Skin scaling for different resolutions
Reported a problem on trac I'm having using two resolution folders but also wanted to ask why it doesn't work like the old method.
We used to only have to have any different XML's in the other resolution folders and XBMC would use the rest from the default, whereas now all folders need all XML's.


EDIT: Just realised that I was defining default="true" in both resolutions. Removed one so the default ones were actually used but this resulted in squashed views so putting the same ones in each folder means they don't get scaled out of shape.

EDIT2: This also fixed my other problem.

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Skin scaling for different resolutions00