Kodi Community Forum
[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version

+- Kodi Community Forum (https://forum.kodi.tv)
+-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33)
+--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27)
+---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291)
+---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-05-10

(2013-05-10, 02:58)jingai Wrote: It would be nice if it automatically entered the Default category if no other categories exist.
You just have to create a favourite of the Default category, then you will be able to automatically enter into it anywhere from XBMC. Undecided
BTW, your suggestion will generate a problem, because you need to be out of a category to create a new one. So... how do you will be able to create a new category if you are always stucked into the Default one? Huh


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - jingai - 2013-05-10

I use the context menu in Addons/Programs to configure the addon -- it won't matter what the default node is for the addon. I understand if you think this is confusing for users though.

I hadn't thought of adding it as a Favorite. That would work, for me, but I think it's rather a lot of steps for most users.

But, I still suggest that for most users, they don't need different categories. Presenting a menu when there is only one option is not exactly the best thing to do, IMHO.

edit: Also, the Metropolis skin currently only allows the Games menu item to link to addons (not favorites, etc). I don't know what other skins do, but it's something to consider.


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-05-10

(2013-05-10, 04:57)jingai Wrote: I use the context menu in Addons/Programs to configure the addon -- it won't matter what the default node is for the addon. I understand if you think this is confusing for users though.

I hadn't thought of adding it as a Favorite. That would work, for me, but I think it's rather a lot of steps for most users.
You have to take into account that with versions 2.x of Advanced Launcher ways to call stuff are now :
Quote:To open Advanced Launcher : plugin://plugin.program.advanced.launcher
To open a specific category : plugin://plugin.program.advanced.launcher/?category_ID
To open a specific launcher : plugin://plugin.program.advanced.launcher/?category_ID/launcher_ID
To open a specific item : plugin://plugin.program.advanced.launcher/?category_ID/launcher_ID/item_ID
and not anymore (version 1.x) :
Quote:To open Advanced Launcher : plugin://plugin.program.advanced.launcher
To open a specific launcher : plugin://plugin.program.advanced.launcher/?launcher_ID
To open a specific item : plugin://plugin.program.advanced.launcher/?launcher_ID/item_ID
So calling Advanced Launcher like this : plugin://plugin.program.advanced.launcher, will now display a list of categories and not anymore a list of launchers. If you want to open directly the default category, you just have to call it like this : plugin://plugin.program.advanced.launcher/?default. And the way to specifically call stuff into XBMC is to use favourites, menu shortcuts based on favourites or manually modify the skin entries.

(2013-05-10, 04:57)jingai Wrote: But, I still suggest that for most users, they don't need different categories. Presenting a menu when there is only one option is not exactly the best thing to do, IMHO.
Force Advanced Launcher to start directly into one of its sub-directory (plugin://plugin.program.advanced.launcher/?default) instead of its root directly (plugin://plugin.program.advanced.launcher) did not make sens. If you want to do it like this, as explain before (using favourites, menu shortcuts or manual editing) you are free to do it.

(2013-05-10, 04:57)jingai Wrote: edit: Also, the Metropolis skin currently only allows the Games menu item to link to addons (not favorites, etc). I don't know what other skins do, but it's something to consider.
So... Metropolis skin must have to be seriously updated. Also.. skin makers and users have also to taken into account that Advanced Launcher IS NOT ONLY A GAMES ADDON. If they want to use it only for games, fine, they are totally free to do it... but they also have to take account that the add-on could be also be used for a lot of other things. So pointing as games shortcut directly Advanced Launcher root directory is not an ideal way to proceed.


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - firewasborn - 2013-05-10

(2013-05-06, 16:05)Angelscry Wrote:
(2013-05-06, 15:33)firewasborn Wrote:
(2013-05-05, 15:24)firewasborn Wrote: All paths and versions are already changed as stated to this.

Code:
pssuspend XBMC.exe
cd "C:\Program Files (x86)\RetroArch"
"C:\Program Files (x86)\RetroArch\retroarch.exe" -f -D -L libretro-git-snes9x-next-x86_64.dll %1
pssuspend -r XBMC.exe

I'm not that slow Tongue

Am I forgetting something in the code? Maybe it would work better with Autoit?
If this .bat script code works on your x86 system but not on your X64 system, so the problem do not comes from the script or from Advanced launcher (both are not system bits dependant) but for your system itself. I don't think that using an autoit script will change anything. Your problem could be related to XBMC itself or to your RetroArch setup. Does XBMC is configured the same way on your both system? For example concerning the audio settings : http://forum.xbmc.org/showthread.php?tid=85724&pid=1324197#pid1324197


It works!!

Changed the output settings in XBMC and now everything works just fine! XBMC is suspended in the background, RetroArch in fullscreen with sound and no lag. Can't understand why this would affect RetroArch with no sound if it's running outside of XBMC though, doesn't matter anyhow!

Thanks a alot Angelscry!


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-05-11

Version 2.0.4 : This new version of Advanced Launcher fix the ComicVine scraper. The ComicVine website and API have been updated, and so the scraper was not working anymore. It is now fixed.

Changelog :
  • Fix ComicVine scraper.



RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - kaotik123 - 2013-05-11

Hello,
I have been having problems with advanced launcher.
I can create the launcher fine and the PC games load fine when i click on them but when I go back and try to add the add artwork and thumbs I get the script failed error and it deletes all my categories and just leaves me with the default one and then i have create it all over again. Sometimes I will get 2-3 games loaded with artwork but then the next game will cause it to fail. Any ideas? my log is here http://pastebin.com/UBSFQzuE

Also a seperate problem but with my roms. The project 64 wont load any roms. I can add the roms to the list but when I click on it it opens up project64 fine but then it states that the rom failed to load. If i then go to file > open and run the rom then it loads perfectly but it wont load automatically when i click it from xbmc.

Thanks in advance for any help you can offer Smile


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - senna99 - 2013-05-11

hello Angelscry

If I make games folder with exe file of my games, is it possible to scan folder on startup XBMC for new exe file with standalone opcion.


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-05-11

(2013-05-11, 10:24)kaotik123 Wrote: Hello,
I have been having problems with advanced launcher.
I can create the launcher fine and the PC games load fine when i click on them but when I go back and try to add the add artwork and thumbs I get the script failed error and it deletes all my categories and just leaves me with the default one and then i have create it all over again. Sometimes I will get 2-3 games loaded with artwork but then the next game will cause it to fail. Any ideas? my log is here http://pastebin.com/UBSFQzuE
That's a bug that randomly occurs since the Frodo release. Unfortunately, I'm not able to found the cause of this partial/complete launchers/items list wiping. If the problem occurs again, use the restore backup option into Advanced Launcher setting to recover the deleted launchers/items : http://www.gwenael.org/forum/viewtopic.php?id=469

(2013-05-11, 10:24)kaotik123 Wrote: Also a seperate problem but with my roms. The project 64 wont load any roms. I can add the roms to the list but when I click on it it opens up project64 fine but then it states that the rom failed to load. If i then go to file > open and run the rom then it loads perfectly but it wont load automatically when i click it from xbmc.
It sureley related to the way you start Project 64 from XBMC. Have you take a look at the related WIKI page (http://www.gwenael.org/xbmc/index.php?title=Project64)? Depending the version of Project 64 you are using the argument parameter of your launcher is not the same : %rom% or "%rom%".


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-05-11

(2013-05-11, 12:11)senna99 Wrote: If I make games folder with exe file of my games, is it possible to scan folder on startup XBMC for new exe file with standalone opcion.
If you want to manage different files at the same time with Advanced Launcher the only way to do it is to use a files launcher. In your specific case is could be possible to create a small .bat script :

Code:
"%1"

or

Code:
start "%1"

Then into Advanced Launcher create a files launcher pointing to this .bat script and the folder containing your .exe files using "exe" as file extension.

Now concerning the way to scan folder on startup XBMC, no, it is not possible.


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - senna99 - 2013-05-11

Thank you very much for your response.
Anyway I happy with this version, of launcher,I respect your work.

Best Regards


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - DJ_Izumi - 2013-05-11

If I'm only interested in using Advanced Launcher to launch a single program (Steam Big Picture Mode) is there a way I can rig it to launch it directly instead of needing to go to Advanced Launcher, into a category, then into steam?


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-05-11

(2013-05-11, 19:02)DJ_Izumi Wrote: If I'm only interested in using Advanced Launcher to launch a single program (Steam Big Picture Mode) is there a way I can rig it to launch it directly instead of needing to go to Advanced Launcher, into a category, then into steam?
With Advanced Launcher you can create favourites for all categories, all launchers and all items. So you just have to create a favourite of your Steam stand alone launcher and then add this favourite as a menu or submenu entry into the skin you are using. Here is an example : http://www.youtube.com/watch?v=x8edJlmG6lw


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - HeresJohnny - 2013-05-11

Thanks for the update, Angelscry, it hasn't gone unnoticed ;-)
Now I'm getting results from ComicVine, indeed - happy!

My brain never stops, so I'm already thinking about some finetuning, though :-)
I noticed that the scraper will not find data if the issue has a leading zero.

For example,
"100 Bullets 079" doesn't seem to finds data for this issue whereas "100 Bullets 79" does. Unfortunately, large series have to numbered with leading zeroes to be sorted in order on the PC.

Long story short: Could you remove leading zeros from the name when checking ComicVine? (I've crossposted at ComicVine)

Update:
When fanart collecting was set to "Scrapers", the script threw an error, so I'd set it to Local images. I've then set fanart collection to "None" but it still opens up a dialogue with local files to let me choose fanart. Bug?


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-05-11

(2013-05-11, 22:15)HeresJohnny Wrote: I noticed that the scraper will not find data if the issue has a leading zero.

For example,
"100 Bullets 079" doesn't seem to finds data for this issue whereas "100 Bullets 79" does. Unfortunately, large series have to numbered with leading zeroes to be sorted in order on the PC.

Long story short: Could you remove leading zeros from the name when checking ComicVine?
No it's not possible. Please, name your files correctly using the standard convention used by ComicVine database : [Volume] #[Issue_Number]: [Issue Title] and not a wacky convention because your operation system is not able to sort correclty filenames including numbers.

(2013-05-11, 22:15)HeresJohnny Wrote: When fanart collecting was set to "Scrapers", the script threw an error, so I'd set it to Local images. I've then set fanart collection to "None" but it still opens up a dialogue with local files to let me choose fanart. Bug?
Please post the content of your xbmc.log file after the error message occurs. It will help to understand what happen. Thanks.

Collecting method value only apply for scan... not for manual scraping.


RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2013-05-12

Version 2.0.5 : This new version of Advanced Launcher fix audio problems occuring with Frodo with the AudioEngine. You will normally now be alble to start external application with sound without selecting or modifying your audio settings or without desactivating navigation sounds.

Changelog :
  • Fix AudioEngine hog (thanks to fritsch and Nortin).