[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
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- Angelscry - 2012-02-15 tria Wrote:You are correct. The problem was due to my text editor. I forgot to set it to auto check for update on the log file, so whenever an error happened I never saw it in the log (no auto update). Once I sorted that, I managed to fix the issues one by one and now have it running with subproccess. However, I had to remove one parameter which is "startupinfo". If I leave it as a parameter I get this error Startupinfo is used to control the windows state of the started application. Advanced Launcher need it and use it to show/hide the bash windows when a .bat executable is started. So it is important to keep it. For the use with subprocess_hack function call must not be : Quote:proc= subprocess_hack.Popen(r'%s %s' % (launcher["application"], arguments), shell=False, stdout=subprocess_hack.PIPE, cwd=apppath) - 13car - 2012-02-15 tria Wrote:If you don't mind "Angelscry", this is how you run it in fullscreen as described in the wiki for Advanced Lancher sorry I should have found that, Thank you. And great add on thank you Angelscry! - tria - 2012-02-15 Your suggestion (while being logical) didn't work. It gave me the same "type 'exceptions.TypeError'>" and "Error Contents: an integer is required" (just like the one I gave before). If you are not aware of any possible fix, can I know if subprocess_hack is only needed for bat that need to be minimized (and I can safely use subprocess instead for any other cases, like autoit or exe/bin programs). If so, then I can move the subprocess_hack into the if statement for the bat, and use subprocess for the else part. Thank you. Edit: By the way, I figured what is causing "startupinfo" to make errors. In the code you made the variable "info" equals "None" as a string (in the else part), and all what it takes to fix it is to use the constant/reserved-word: None (without quotes making it a string). But I still think subprocess won't have the same result as subprocess_hack regardless of this. - Angelscry - 2012-02-15 tria Wrote:If you are not aware of any possible fix, can I know if subprocess_hack is only needed for bat that need to be minimized (and I can safely use subprocess instead for any other cases, like autoit or exe/bin programs). If so, then I can move the subprocess_hack into the if statement for the bat, and use subprocess for the else part.Subprocess_hack is used specifically to allows started windows applications to kill XBMC if needed. By defaut, with subprocess, as child process cannot kill it's parent process. But... I have to check this. Because Eden version of XBMC use a different version for python... it could be different now. You can also hide .bat windows using Subprocess. tria Wrote:By the way, I figured what is causing "startupinfo" to make errors. In the code you made the variable "info" equals "None" as a string (in the else part), and all what it takes to fix it is to use the constant/reserved-word: None (without quotes making it a string). But I still think subprocess won't have the same result as subprocess_hack regardless of this.I will try to fix this.... Thank you... - benholtby - 2012-02-16 Just a quick one. I have set up scriot to suspend xbmc when running emulators etc but whenever I launch a game from the program it is only starting the emulator and not booting directly to the rom. What do i need to add to the .sh below to do this? #!/bin/bash killall -STOP xbmc.bin /usr/bin/zsnes -fs "$1" killall -CONT xbmc.bin thanks - Angelscry - 2012-02-16 benholtby Wrote:Just a quick one.Your command line to start zsnes is not at all the good one (http://www.gwenael.org/xbmc/index.php?title=ZSNES#Linux). That's why zsnes do not start the roms correctly. A good script could be : Code: #!/bin/bash application : pointing to your zsnes .sh script arguments : "%rom%" - seijmo - 2012-02-16 Hi, I'm using advanced launcher on mac and I wasn't able to have snes9X directly loading a rom from xbmc so I asked on the dedicated forum and actually the code to load a rom directly at startup of snes9x needs to be like this Code: open -a /Applications/Snes9x.app /path/game.smc Is there any way that I can configure this kind of call from advanced launcher or should I edit manually a configuration file? Thanks - Angelscry - 2012-02-16 seijmo Wrote:Hi,If you have the possibility to directly reach the open executable file from Advanced launcher, a possible files launcher configuration could be :
- seijmo - 2012-02-17 I don't know where open executable path is so I can't access it. Maybe I can edit manually Application: once I have define it in Advanced Launcher? - Blackhebrew - 2012-02-17 I'm back again with yet another problem, but this time it is my emulators rather than comics, my emulators seem to have massive frame rate drops when launched from advanced launcher. F-Zero X runs at 60 FPS in PJ64 for me out when only using pj64. It runs at 20 FPS when launched from XBMC, this is the same across all my emulators, am I missing something obvious? All my arguments are in check. - Angelscry - 2012-02-17 seijmo Wrote:I don't know where open executable path is so I can't access it.according to this web page (https://blogs.oracle.com/scblog/entry/mac_os_leopard_usr_bin) the path must be /usr/bin/open. - Angelscry - 2012-02-17 Blackhebrew Wrote:I'm back again with yet another problem, but this time it is my emulators rather than comics, my emulators seem to have massive frame rate drops when launched from advanced launcher. F-Zero X runs at 60 FPS in PJ64 for me out when only using pj64. It runs at 20 FPS when launched from XBMC, this is the same across all my emulators, am I missing something obvious? All my arguments are in check.It could be related to your system or your graphic resources that is not enough powerful to run both emulators and XBMC at the same time. What you can try is to use a small script that will suspend or close XBMC just before starting the emulator and then restart XBMC when the emulator will be closed. You will found some example of such script here and here. - jickler - 2012-02-17 I'm trying to configure Mupen64Plus to run on my AppleTV out of Advanced Launcher. I'm using a stripped down Ubuntu 8.0.4 installation (Crystalbuntu), and I know that mupen has been installed correctly because I'm able to run it from terminal, but when I try to launch it from XBMC the screen just flashes briefly. This doesn't happen with any of my other emulators. I'm brutally confused as to why this would happen, does anyone have any ideas? - Angelscry - 2012-02-17 jickler Wrote:I'm trying to configure Mupen64Plus to run on my AppleTV out of Advanced Launcher. I'm using a stripped down Ubuntu 8.0.4 installation (Crystalbuntu), and I know that mupen has been installed correctly because I'm able to run it from terminal, but when I try to launch it from XBMC the screen just flashes briefly. This doesn't happen with any of my other emulators. I'm brutally confused as to why this would happen, does anyone have any ideas?With so few information it is really hard to have an idea what is going wrong. No information about the mupenplus64 version, no information about the command line you use to start mupen64plus, and no information about your mupen64plus launcher configuration... BTW, if you are able to start it form terminal and not from XBMC/Advanced launcher that means that you may have something wrong into the mupen64plus configuration into advanced launcher. What you can try to debug this is to start XBMC from the terminal then start Mupen64plus from Advanced Launcher. If there is some errors they will be displayed into the terminal windows, and so you may be able to fix thwe error. - BigNoid - 2012-02-17 For the platform infolabel (ListItem.Writer), are these constant values or does it depend on the scraper used? If they are constant, do you have a list of possible values? |